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Re: Switching between engine versions causes long startup ti

Posted: 26 Nov 2012, 14:53
by knorke
hm.
now the problem is that rapid-gui.exe only works when in engine folder and also always downloads into that folder. :?

Re: Switching between engine versions causes long startup ti

Posted: 26 Nov 2012, 14:55
by knorke
hm, new problem is that rapid-gui.exe only works in engine folder.
and always downloads into that folder, not using the springcontent folder.
how to fix that?

Re: Switching between engine versions causes long startup ti

Posted: 20 Jan 2013, 14:43
by Jools
Beherith wrote:Its because you have tons of .sdd folders in your main mods/maps folders. Those really impact first load times (takes more than 5 minutes for me)
.sdd should really be a temporary thing, but its just too comfortable to keep svn's of mods there.
This solved the issue for me. I had the xta svn as a .sdd in mods directory.

Re: Switching between engine versions causes long startup ti

Posted: 20 Jan 2013, 15:03
by Beherith
knorke wrote:hm, new problem is that rapid-gui.exe only works in engine folder.
and always downloads into that folder, not using the springcontent folder.
how to fix that?
Copy all dlls from engine folder to rapid folder. Launch from rapid folder.