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Posted: 10 Nov 2005, 19:18
by Caydr
Just beautiful.

And yeah, as much as I want to worship the ground you walk on... where'd you get the skybox? There's no way you made that yourself!

Posted: 10 Nov 2005, 20:56
by AF
Yah I sorta notice that now, it looks like a nightish map lit with moonlight from the skybox but ti looks more like midday from the lighting.

Make the lighting a little more atmospheric, maybe more darker yellow or a bit of blue, a bright colour standing out like that from the ground is whats causing the slight problem.

Solve that problem and you have one of the prettiest maps for Spring in existence.

Posted: 10 Nov 2005, 22:23
by Gnomre
http://www.fileuniverse.com/?p=showitem&ID=1769

Upload a minimap and some screenshots.

Posted: 10 Nov 2005, 22:49
by Zoombie
Thx for uploding this. I need to try it out and will report on not just how good it looks but also how well it plays!

Posted: 23 Nov 2005, 18:56
by NOiZE
Very nice map however i think wind is a bit too high

and the metal extrator radius is way to small..... now we get entire fields of mexes again..

Posted: 23 Nov 2005, 23:45
by Forboding Angel
:shock:

THAT IS AWESOME!!!

Holy fricking crap, that is beautiful!

Posted: 24 Nov 2005, 00:00
by Pxtl
NOiZE wrote:Very nice map however i think wind is a bit too high

and the metal extrator radius is way to small..... now we get entire fields of mexes again..
Heheh, it was quite good when I played it... with 8 players.

Seriously, this is a cramped map for the playercounts needed to make that kinda minerals reasonable.

Posted: 24 Nov 2005, 11:26
by NOiZE
well i think it's better to hav one mex cover the area what 5 - 6 mexxes covernow... it just feels silly to pop down mexes all day long..

Posted: 27 Nov 2005, 19:51
by colorblind
Nice map, although I have two remarks:

* The metal extraction radius is too small. Just like Noize said, increasing it would stop your base from getting all too crowded by metal extractors ...
* The green-white speckled texture in the areas where grass turns into sand is a bit hard on the eyes, especially when there units on top of it. You could try to make it less speckier.

Posted: 27 Nov 2005, 20:21
by Zoombie
Forboding Angel wrote::shock:

THAT IS AWESOME!!!

Holy fricking crap, that is beautiful!
Its pretty FORBODING isent it?