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Re: Try to keep perspective
Posted: 03 Feb 2012, 02:34
by Forboding Angel
Jools wrote:
Can someone hook me up with the grass texture used here? that is REALLY nice!
Re: Try to keep perspective
Posted: 03 Feb 2012, 09:06
by PicassoCT
Thats behes moor...
everything behe touches gets "really nice".. check out magic forrest
Re: Try to keep perspective
Posted: 03 Feb 2012, 20:51
by Jools
I guess you make a fair point. Yes, if you unbind the scale from what we are familiar with, the human system, I suppose you could have whatever scales you want. If that's the purpose, then it would be nice if the reader is introduced into this new system with some words of text.
This is because you can't use a different physics system as a disclaimer, but you can use it as a story. Again my opinion. I'm just thinking about the end-user.
Oh, and the Commander is not supposed to be human scale.
Re: Try to keep perspective
Posted: 03 Feb 2012, 21:09
by smoth
Jools wrote:Oh, and the Commander is not supposed to be human scale.
Lol yeah I am with you he isn't human sized but I CBA to dig up the images I made going over his scale to back you up on it.
Re: Try to keep perspective
Posted: 03 Feb 2012, 21:27
by Forboding Angel
And when it comes right down to it. Honestly, who gives a shit?