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Re: mobile factory revisited
Posted: 13 Sep 2012, 10:45
by PicassoCT
knorke wrote:
I do not want to commit myself to other projects at the moment..but good luck ofc.
lol. Whole thread above is commitment to all other projects.. :D
Knorke is allmende..
But you get why this library thingy would be cool. I mean.. people just dont look it up, besides the lua-api. They rarely look at spring questions if not linked. But if this came along with the lua standard lib of every spring... tard-da - Mobile factorys everywhere.
Re: mobile factory revisited
Posted: 27 Jun 2013, 08:52
by Broker
and when we see the fatboy from Suprime Commander in BA? ))))))))))))))))))))))
Re: mobile factory revisited
Posted: 27 Jun 2013, 12:09
by PicassoCT
fratboys everywhere, every evening?
Still, Knorkes factory is neater then my approach.. i admit that..
Re: mobile factory revisited
Posted: 27 Jun 2013, 14:47
by Broker
PicassoCT wrote:fratboys everywhere, every evening?
Still, Knorkes factory is neater then my approach.. i admit that..
land battleship. good idea of mobile factories. Of course it is not clear how it will be in the game.
Re: mobile factory revisited
Posted: 29 Jun 2013, 10:34
by knorke
it is not BA but this game uses the script..if you want to test it ingame:
http://springrts.com/phpbb/viewtopic.php?f=14&t=30577