Re: 2v2 ba no air no attack in 30 min challenge
Posted: 23 Feb 2011, 10:51
brilliantHobo Joe wrote:build a fleet of spybots and freeze your enemy's entire base and then walk up and dgun him.
Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
brilliantHobo Joe wrote:build a fleet of spybots and freeze your enemy's entire base and then walk up and dgun him.
Sucky_Lord wrote:ah sorry i should have specified, no dgun or comlazer. this will boil down to nomnomnoming on each other's units :D
Hobo Joe wrote:build a fleet of spybots and freeze your enemy's entire base and then walk up and dgun him.
build a fleet of spybots and freeze your enemy's entire base and then walk up and capture him.babbles wrote:Sucky_Lord wrote:ah sorry i should have specified, no dgun or comlazer. this will boil down to nomnomnoming on each other's units :DHobo Joe wrote:build a fleet of spybots and freeze your enemy's entire base and then walk up and dgun him.
make a mission.It would be good if you could save the game at 30 minutes and then have a few matches using your setup.
TradeMark wrote:omfg seriously. just play speedballs/minisuperspeedmetal (NOT SPEEDMETAL) if you want some spam... also you dont have to wait 30mins to get it started.... thats why i made those maps damnit.
after 30mins of BA teching your metal output will be that high you can practically build anything in less than a second.
clickWombat wrote:epic idea arise.
make mod where the only source of resources are units.
knorke wrote: click
ts a completly playble original game with only walking new units robots(+/- 40) !
economy is symbolic (just a metal extractor at start because all unit produce a bit of metal+energy) ,
that allow to make a huge army of thousand in dozen minute(get a good pc);
all weapon are long range (300 to 1000 for average) ;
selfdestruction and die of the constructor and big units can make reactiv chain if promiscuity ;