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Re: 2v2 ba no air no attack in 30 min challenge

Posted: 23 Feb 2011, 10:51
by Mlle. Kiki
Hobo Joe wrote:build a fleet of spybots and freeze your enemy's entire base and then walk up and dgun him.
brilliant

Re: 2v2 ba no air no attack in 30 min challenge

Posted: 23 Feb 2011, 17:48
by babbles
Sucky_Lord wrote:ah sorry i should have specified, no dgun or comlazer. this will boil down to nomnomnoming on each other's units :D
Hobo Joe wrote:build a fleet of spybots and freeze your enemy's entire base and then walk up and dgun him.

Re: 2v2 ba no air no attack in 30 min challenge

Posted: 26 Feb 2011, 00:17
by Hobo Joe
babbles wrote:
Sucky_Lord wrote:ah sorry i should have specified, no dgun or comlazer. this will boil down to nomnomnoming on each other's units :D
Hobo Joe wrote:build a fleet of spybots and freeze your enemy's entire base and then walk up and dgun him.
build a fleet of spybots and freeze your enemy's entire base and then walk up and capture him.

Re: 2v2 ba no air no attack in 30 min challenge

Posted: 26 Feb 2011, 00:38
by dansan
what happens if both coms capture each other at the same time?

my guess is engine crash, but it would be funny if both players would just exchange their coms :)

Re: 2v2 ba no air no attack in 30 min challenge

Posted: 26 Feb 2011, 15:36
by TradeMark
I doubt it would crash. I reclaim both units at same time regularly when i get bored. Just set them reclaim each other exactly at same time... its quite funny when they both just disappears at same time XD

I am very confident this will also work with capture as well... So the coms would just switch their owners :D

Re: 2v2 ba no air no attack in 30 min challenge

Posted: 26 Apr 2011, 00:24
by Caydr
2011: When turtling for under 30 minutes is a challenge.

edit: Oh wait, it's even more retarded: purposefully NOT attacking within 30 minutes.

Re: 2v2 ba no air no attack in 30 min challenge

Posted: 26 Apr 2011, 10:30
by Petah
It would be good if you could save the game at 30 minutes and then have a few matches using your setup.


Also was there not a widget that you could pre-build your base to a set amount of m/e before the game started?

Re: 2v2 ba no air no attack in 30 min challenge

Posted: 26 Apr 2011, 14:12
by knorke
It would be good if you could save the game at 30 minutes and then have a few matches using your setup.
make a mission.
you could also add triggers that kill all units that leave the base areas too early.

Re: 2v2 ba no air no attack in 30 min challenge

Posted: 26 Apr 2011, 17:12
by TradeMark
TradeMark wrote:omfg seriously. just play speedballs/minisuperspeedmetal (NOT SPEEDMETAL) if you want some spam... also you dont have to wait 30mins to get it started.... thats why i made those maps damnit.

after 30mins of BA teching your metal output will be that high you can practically build anything in less than a second.

Re: 2v2 ba no air no attack in 30 min challenge

Posted: 26 Apr 2011, 23:06
by Wombat
epic idea arise.

make mod where the only source of resources are units.

Re: 2v2 ba no air no attack in 30 min challenge

Posted: 27 Apr 2011, 00:50
by knorke
Wombat wrote:epic idea arise.

make mod where the only source of resources are units.
click

Re: 2v2 ba no air no attack in 30 min challenge

Posted: 30 Apr 2011, 11:42
by 1v0ry_k1ng
knorke wrote: click
ts a completly playble original game with only walking new units robots(+/- 40) !
economy is symbolic (just a metal extractor at start because all unit produce a bit of metal+energy) ,
that allow to make a huge army of thousand in dozen minute(get a good pc);
all weapon are long range (300 to 1000 for average) ;
selfdestruction and die of the constructor and big units can make reactiv chain if promiscuity ;
:?

Re: 2v2 ba no air no attack in 30 min challenge

Posted: 30 Apr 2011, 12:24
by Forboding Angel
Also, nanoblobs