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Re: CheeseLobby *WIP*

Posted: 03 Jan 2011, 04:03
by luckywaldo7
Nice, I am looking forward to a release. :)

Would be awesome if it eventually had integrated rapid downloader, I am really missing that on SpringLobby atm.

Re: CheeseLobby *WIP*

Posted: 03 Jan 2011, 04:37
by MidKnight
Just a suggestion: In my experience, people tend to be more comfortable with these types of color pickers:
ImageImage

Also, just a list of swatches could work, too!

Re: CheeseLobby *WIP*

Posted: 03 Jan 2011, 04:45
by Aether_0001
Actually, I'd be fine with the circular color picker. Looks cool imo

Re: CheeseLobby *WIP*

Posted: 03 Jan 2011, 08:08
by Cheesecan
Notice the six buttons on the top of the color chooser. Each one is a different kind of color picker. :mrgreen:

Re: CheeseLobby *WIP*

Posted: 03 Jan 2011, 10:04
by exciter
Cheesecan wrote:
SinbadEV wrote:
scifi wrote:what i would like is a offline lobby option for LAN, that would be awesome. A button that you could click and you would enter rigth on a lan mode. :wink:
+1

That would teh rock...
If you're running a LAN, what you can do is host your own TASServer and just tell the lobby to connect to your server. You will be able to do everything you can do on the official server. I could implement a button that launches a server for you in the background so you don't have to do any work.
very nice :D do it pls :mrgreen:

Re: CheeseLobby *WIP*

Posted: 03 Jan 2011, 23:55
by Cheesecan
Image
The default(Graphite) skin.
Image
DSD with the Raven skin.

Re: CheeseLobby *WIP*

Posted: 04 Jan 2011, 00:24
by oksnoop2
Am I the only one shocked at the speed at which this is progressing? Keep it up! :-)

Re: CheeseLobby *WIP*

Posted: 04 Jan 2011, 00:29
by knorke
i am mostly shocked at the purple, grey and brown text on black background ;)

cool that its possible to see chat & battle window at same time.

Re: CheeseLobby *WIP*

Posted: 04 Jan 2011, 01:32
by jeykey
colour chooser could be just a text field for each green, red and blue where you can increase the value for each one. would be most simple

Re: CheeseLobby *WIP*

Posted: 04 Jan 2011, 03:47
by maackey
oksnoop2 wrote:Am I the only one shocked at the speed at which this is progressing? Keep it up! :-)
80% completeness requires 20% of the work :wink:

it looks really neat Cheesecan I eagerly await the first release.

Re: CheeseLobby *WIP*

Posted: 04 Jan 2011, 18:44
by BaNa
yeah, nice progress! Keep up the good work, we could use a lobby that looks good and has a accessible code.

Re: CheeseLobby *WIP*

Posted: 04 Jan 2011, 20:01
by SinbadEV
Cheesecan wrote:
SinbadEV wrote:
scifi wrote:what i would like is a offline lobby option for LAN, that would be awesome. A button that you could click and you would enter rigth on a lan mode. :wink:
+1

That would teh rock...
I could implement a button that launches a server for you in the background so you don't have to do any work.
Yeah, that's what I'm looking for... also a button to stop it and a little note to say "have people connect to your server on IP blah" when you start it... also have you connect to your server automatically when you push the button too.

Re: CheeseLobby *WIP*

Posted: 09 Jan 2011, 00:21
by Wombat
dont u think that colors near names are too big ? same mnimap. bit waste of space. looks sex tho ;)

Re: CheeseLobby *WIP*

Posted: 09 Jan 2011, 02:03
by Cheesecan
Image
Here's a screenshot with less compression artifacts.

I think I will start to use my own lobby to play games now.
Next feature to implement is map & mod downloading.

Yeah columns are not yet optimized, and minimap size will be configurable(256x256, 384x384, 512x512).

Re: CheeseLobby *WIP*

Posted: 10 Jan 2011, 15:22
by Cheesecan
-

Re: CheeseLobby *WIP*

Posted: 10 Jan 2011, 15:32
by Zydox
Cheesecan wrote:Here's a map to my place:
http://i53.tinypic.com/654ghk.png
Shouldn't that have been posted in the Minecraft thread? :-)

Lobby looks nice though, keep up the work!

Re: CheeseLobby *WIP*

Posted: 10 Jan 2011, 16:53
by Cheesecan
Zydox wrote:
Cheesecan wrote:Here's a map to my place:
http://i53.tinypic.com/654ghk.png
Shouldn't that have been posted in the Minecraft thread? :-)

Lobby looks nice though, keep up the work!
Lol yes :P mixup

Re: CheeseLobby *WIP*

Posted: 04 Feb 2011, 04:19
by luckywaldo7
Any recent updates? I can't access the google code page.

Re: CheeseLobby *WIP*

Posted: 04 Feb 2011, 08:30
by Cheesecan
luckywaldo7 wrote:Any recent updates? I can't access the google code page.
Nope I've been quite busy with studies these last few weeks. The project has been moved to github: https://github.com/jahwag/cheeselobby

Edit: Damn, I managed to delete all the uncommitted progress I made in the past weeks.

Edit: Just a few features away from the first release now. Let's see if I have any time to work on them in the next few weeks..

Re: CheeseLobby *WIP*

Posted: 26 Feb 2011, 13:46
by Cheesecan
Not many cosmetic changes now, mostly just some usability improvements and adding all the missing features.

Image
I use it myself to play games now but there are still many things to do.