Re: WorldBuilder and Your Projects
Posted: 25 Jan 2011, 23:44
Hi,
I'm working on our mod EoW at the moment and I have some trouble with the World Builder Content. If I include the World Builder Content Spring crashes randomly on every about every 3rd start. When it crashes, it crashes instantly on the loading screen ("aiInterfaceCallback_DataDirs_getWriteableDir" is sort of eye-catching in the infolog, I can also post the whole infolog if it helps). My system is Windows / (64 bit). Normally I've no problems to start spring (BA for example).
Does anybody knows this problem with the world builder content and perhaps knows how to fix it?
Greets,
Alter-Heide
Update: I wonder if this is a Win64-Problem of spring. I tested this bug on a Win32 system (Windows XP) and the bug only appears about every 10th start of the game. Perhaps I did not have problems on my Win64 system before, because other mods do load much less ressources than the world builder content have (an so this bug normally appears very seldom). Nevertheless this is a problem, so does anybody use the world builder content on a Win64 system and does oder does'nt have the same problems like me?
I'm working on our mod EoW at the moment and I have some trouble with the World Builder Content. If I include the World Builder Content Spring crashes randomly on every about every 3rd start. When it crashes, it crashes instantly on the loading screen ("aiInterfaceCallback_DataDirs_getWriteableDir" is sort of eye-catching in the infolog, I can also post the whole infolog if it helps). My system is Windows / (64 bit). Normally I've no problems to start spring (BA for example).
Does anybody knows this problem with the world builder content and perhaps knows how to fix it?
Greets,
Alter-Heide
Update: I wonder if this is a Win64-Problem of spring. I tested this bug on a Win32 system (Windows XP) and the bug only appears about every 10th start of the game. Perhaps I did not have problems on my Win64 system before, because other mods do load much less ressources than the world builder content have (an so this bug normally appears very seldom). Nevertheless this is a problem, so does anybody use the world builder content on a Win64 system and does oder does'nt have the same problems like me?