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Posted: 21 Sep 2005, 14:17
by mufdvr222
I am actually ripping my hair out trying to get some trees on the map,, without any success. :x I have tried three different versions of mapvonv that all do it differently. Im off to try again.

edit,, I found the problem, I somehow managed to use the wrong colour value in the green channel, 198 instead of the intended 200 - 215. :oops:

Posted: 22 Sep 2005, 06:43
by [K.B.] Napalm Cobra
W00t, screanies?

Posted: 24 Sep 2005, 01:57
by mufdvr222
From a visual standpoint this maps finished.
I just have to get it all balanced resource wise.


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No problem
There aren`t a lot of metal patches, but the output is a little higher than normal "ota", metal is matched for both sides as well as the number of geo`s.

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Posted: 24 Sep 2005, 10:39
by PauloMorfeo
mufdvr222 wrote:From a visual standpoint this maps finished.
I just have to get it all balanced resource wise.
...
The looks are awesome. Could we get a minimap of the metal map?

Posted: 25 Sep 2005, 02:34
by mufdvr222
Metal Minimap..
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