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Re: widget request:"more than" simple formations

Posted: 01 Dec 2009, 01:28
by Tribulex
STEP 1:

Image

STEP 2:

Image


STEP 3:

Image

AF loves me now

Re: widget request:"more than" simple formations

Posted: 01 Dec 2009, 02:27
by SeanHeron
I think what he's trying to say is that there is apparently a widget in THIS that is relatively similiar to what you're asking for. But he's obviously being an idiot about it...

Re: widget request:"more than" simple formations

Posted: 01 Dec 2009, 14:13
by AF
No he's not, he's providing a public service by beautifying the forums....

Re: widget request:"more than" simple formations

Posted: 01 Dec 2009, 14:22
by Tribulex
AF wrote:No he's not, he's providing a public service by beautifying the forums....
:D
SeanHeron wrote:I think what he's trying to say is that there is apparently a widget in THIS that is relatively similiar to what you're asking for. But he's obviously being an idiot about it...
Well actually i must say you are the idiot, because i made these pictures EXTRA BIG so you understand what to do. You dont even have to understand any language to read my directions.

Re: widget request:"more than" simple formations

Posted: 01 Dec 2009, 19:05
by srapop
d_b wrote:STEP 1:

Image

STEP 2:

Image


STEP 3:

Image

AF loves me now
obviously i m not clever enough to understand what you mean.

i havent seen any widgets in THIS like this.
i know we have december,but, d_b ,would you please reveal your thoughts?!?

Re: widget request:"more than" simple formations

Posted: 01 Dec 2009, 20:29
by lurker
Clearly you haven't played a game of it (with everything working, if the code is broken in 80.5 that's not your fault). When you give an order to a big group lua turns it into an arranged formation (happens to be a gadget, but it could be moved into a widget).

Re: widget request:"more than" simple formations

Posted: 01 Dec 2009, 20:33
by Argh
This is like one of those stupid riddles:

Q. How many Spring Lua coder wanna-bes does it take to go read some free, useful sourcecode?

A. Infinity, because 9 out of 10 are simply too lazy to find the download link, and the last guy's attention span was too short to actually read anything.

Re: widget request:"more than" simple formations

Posted: 01 Dec 2009, 21:04
by srapop
Argh wrote:This is like one of those stupid riddles:

Q. How many Spring Lua coder wanna-bes does it take to go read some free, useful sourcecode?

A. Infinity, because 9 out of 10 are simply too lazy to find the download link, and the last guy's attention span was too short to actually read anything.
if you call me a lua wannabe,ok.
i have no clue of ANY programming language.
i somehow realized i just have to come back in a e few years, when i probably learnt stuff,and then i ll just read through your post with the nice pictures and it┬┤ll make ┬┤bing┬┤ and i will wonder why i didnt get it back in 09.

Re: widget request:"more than" simple formations

Posted: 01 Dec 2009, 22:00
by srapop
lurker wrote:Clearly you haven't played a game of it (with everything working, if the code is broken in 80.5 that's not your fault). When you give an order to a big group lua turns it into an arranged formation (happens to be a gadget, but it could be moved into a widget).
i have played T.H.I.S. in new releases.nothing.
Lurker gave me the hint to play it with a older release.i did.
there it was.great.
d_b i understood what you mean,this formations are really coool.
only thing they needed would be a "switch on/switch off" formation speed.cuz daggers arrive first always and this may not be wanted always.


yay.but would somebody care to actually do the widget?because this needs to be shared for the other mods,i think.

Re: widget request:"more than" simple formations

Posted: 01 Dec 2009, 22:32
by Tribulex
srapop wrote:
lurker wrote:Clearly you haven't played a game of it (with everything working, if the code is broken in 80.5 that's not your fault). When you give an order to a big group lua turns it into an arranged formation (happens to be a gadget, but it could be moved into a widget).
i have played T.H.I.S. in new releases.nothing.
Lurker gave me the hint to play it with a older release.i did.
there it was.great.
d_b i understood what you mean,this formations are really coool.
only thing they needed would be a "switch on/switch off" formation speed.cuz daggers arrive first always and this may not be wanted always.


yay.but would somebody care to actually do the widget?because this needs to be shared for the other mods,i think.

hmm try ctrl click if u want daggers to move better.

Re: widget request:"more than" simple formations

Posted: 14 Dec 2009, 20:32
by srapop
right.

Re: widget request:"more than" simple formations

Posted: 14 Dec 2009, 20:36
by srapop
if it is so easy to just "look at free source code",could someone do it?
because for me its still a long way to reach to that level of knowledge.



Turn it into a widget!please!

*thanks*

Re: widget request:"more than" simple formations

Posted: 19 Dec 2009, 14:50
by SkyStar
All done.

I didn't do much testing, but since it worked that's fine for me.

If anything goes wrong let me know ^^.

There is one setting in the code you can change:

Code: Select all

local formationType = 2 --- Controls what formation the units take (1-5)
enjoy.

Re: widget request:"more than" simple formations

Posted: 20 Dec 2009, 14:52
by srapop
SkyStar wrote:All done.

I didn't do much testing, but since it worked that's fine for me.

If anything goes wrong let me know ^^.

There is one setting in the code you can change:

Code: Select all

local formationType = 2 --- Controls what formation the units take (1-5)
enjoy.
now that is a nice birthday present!thanks!

Re: widget request:"more than" simple formations

Posted: 21 Dec 2009, 09:14
by 1v0ry_k1ng
custom formations is the perfect tool without need of improvement

the micro of arranging your forces in battle is the FUN BIT. building metal makers is supposed to be the boring bit. This widget request can S my D