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Re: Ice Mountain: A chilly 4v4 Kbot map!

Posted: 09 Apr 2009, 01:30
by SirArtturi
Imo it is either fog and typemap or no fog nor type at all...

Looks good anyway...

Re: Ice Mountain: A chilly 4v4 Kbot map!

Posted: 12 Apr 2009, 07:44
by BlueFrost
looking good knight. from wat i remember.. just drop the min and max down to the point where the vehicles/kbots can barley get up it; aand from there just smudge/blur the heightmap more.