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Re: issues with multiplayer and large maps

Posted: 18 Mar 2009, 17:29
by zerver
Otherside wrote:yes you can set core affinity's in xp :p
If you have more than one core, that is. Otherwise that menu option is gone...

Re: issues with multiplayer and large maps

Posted: 19 Mar 2009, 00:49
by imbaczek
Also, it may be required to set the affinity before the opengl context is created; this means it's best done by a launcher program.