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Re: BA:Chicken Defence Trailer

Posted: 24 Dec 2008, 10:33
by TitanTree
Yes, thanks for the map.

I think the map is what made it straight forward to capture.
Drop me a line when you have some more to try out. :)

TT

Re: BA:Chicken Defence Trailer

Posted: 24 Dec 2008, 14:28
by Idleking
Holy Sh*t! :shock:

Gotta try this :lol:

I just wonder whether they're vulnerable to EMP attacks?
Because then it would be a lot easier to keep them away from your base making the job for vulcans/buzzsaws a lot easier too :wink:

Re: BA:Chicken Defence Trailer

Posted: 24 Dec 2008, 17:26
by 1v0ry_k1ng
if your making vulcans/buzzsaws, your doin it wrong

Re: BA:Chicken Defence Trailer

Posted: 24 Dec 2008, 18:29
by Gota
Awsome vid.
by the way,are chickens playable?is it planned?
Would be cool to play the bag guys.

Re: BA:Chicken Defence Trailer

Posted: 24 Dec 2008, 20:33
by Otherside
Gota wrote:Awsome vid.
by the way,are chickens playable?is it planned?
Would be cool to play the bag guys.
In CA u can play as chickens

Re: BA:Chicken Defence Trailer

Posted: 24 Dec 2008, 21:44
by TheFatController
You can control them if you comshare with the chicken team, however I need to make it so you can't just self-D the burrows to spawn the queen early :p

(turn off 'add queen anger' in modoptions I guess)

Re: BA:Chicken Defence Trailer

Posted: 24 Dec 2008, 22:31
by KaiserJ
it is quite hilly... but i tried to make sure that there would be a lot of viable paths running east-west so that the chickens don't get stuck (which they did in my previous chickens map of a similar style) so even though some of those hills look a bit steep, tanks etc still can move on them without a penalty AFAIK.

Re: BA:Chicken Defence Trailer

Posted: 24 Dec 2008, 23:45
by Gota
Otherside wrote:
Gota wrote:Awsome vid.
by the way,are chickens playable?is it planned?
Would be cool to play the bag guys.
In CA u can play as chickens
True,but than id have to play CA and i prefer BA.

Re: BA:Chicken Defence Trailer

Posted: 25 Dec 2008, 02:06
by Idleking
Well, seriously, the chickens queen really kicks ass :lol: :mrgreen:

Re: BA:Chicken Defence Trailer

Posted: 27 Dec 2008, 01:06
by Saktoth
KaiserJ wrote:it is quite hilly... but i tried to make sure that there would be a lot of viable paths running east-west so that the chickens don't get stuck (which they did in my previous chickens map of a similar style) so even though some of those hills look a bit steep, tanks etc still can move on them without a penalty AFAIK.
Its not about them getting stuck, its about pathing hundreds of units at once from once side of the map to the other. With large distances to travel and obstacles, that = lag.