Re: Crash occured with .77b2
Posted: 10 Oct 2008, 00:00
stacktraces that long usually mean it's a crash in lua. this is not the case here, though...
btw do the replays crash?
btw do the replays crash?
Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
TheFatController wrote:Got another one while single player / developing
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[ 20263] (0) C:\Games\Spring\spring.exe [0x0058563F] [ 20263] (1) C:\Games\Spring\spring.exe [0x00585858] [ 20263] (2) C:\Games\Spring\spring.exe [0x00576159] [ 20263] (3) C:\Games\Spring\spring.exe [0x0058040F] ...
Translated, looks like a new one:TheFatController wrote: These are getting easy to recreate...
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[ 3750] (0) C:\Games\Spring\spring.exe [0x0058563F] [ 3750] (1) C:\Games\Spring\spring.exe [0x00585858] [ 3750] (2) C:\Games\Spring\spring.exe [0x00585C6C] [ 3750] (3) C:\Games\Spring\spring.exe [0x0055B7B3] ...
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/home/bimkif/spring/src/winTag_spring_0.77b2/rts/Sim/MoveTypes/MoveMath/MoveMath.cpp:177
??
/home/bimkif/spring/src/winTag_spring_0.77b2/rts/Sim/MoveTypes/MoveMath/MoveMath.cpp:229
??
/home/bimkif/spring/src/winTag_spring_0.77b2/rts/Sim/MoveTypes/GroundMoveType.cpp:1849
??
/home/bimkif/spring/src/winTag_spring_0.77b2/rts/Sim/MoveTypes/GroundMoveType.cpp:288
?