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Re: Ressurecting the Showdown!
Posted: 07 Sep 2008, 16:06
by FLOZi
assuming i can get permission
You can't.

Re: Ressurecting the Showdown!
Posted: 07 Sep 2008, 17:56
by smoth
I already have said for YEARS that gundam is not available for your Frankenstein bullshit. Kdr while a recent addition to the gundam team can still speak on the project's behalf and he already said it was a no-no.
Re: Ressurecting the Showdown!
Posted: 12 Sep 2008, 04:27
by Tribulexrenamed
Zoy64 wrote:havent you ever asked yourself who would win in a KP vs TA vs EE battle?
no
Re: Ressurecting the Showdown!
Posted: 12 Sep 2008, 19:59
by Snipawolf
Don't use anything of mine.
Re: Ressurecting the Showdown!
Posted: 12 Sep 2008, 20:02
by Crayfish
Don't touch me!
Re: Ressurecting the Showdown!
Posted: 12 Sep 2008, 20:19
by Otherside
you do not ressurect the showdown
the showdown resurrects you!
Re: Ressurecting the Showdown!
Posted: 12 Sep 2008, 20:36
by Hoi
Showdown: othersides jokes vs Hoi
Hoi wins! epic showdown!
Re: Ressurecting the Showdown!
Posted: 17 Sep 2008, 07:36
by Muzic
FLOZi wrote:Your stormtroopers couldn't *hit* our stormtroopers.
Technically stormtroopers can't hit anything seeing how the empire decided to make their clone 2.0 army a bunch of Ray Charles' and Stevie Wonders.
Re: Ressurecting the Showdown!
Posted: 17 Sep 2008, 20:10
by REVENGE
Meh, this idea has already been tested in Duckquest. Seems fresh for like the first game, then you realize it's just a gimmick, and mods are unique for a reason.
In other news, emmannuel vs. Spring showdown continues with latest frankenmod on Filefront!

Re: Ressurecting the Showdown!
Posted: 17 Sep 2008, 20:53
by Regret
All you people complaining about your content being used in this parody have no sense of humor.
Re: Ressurecting the Showdown!
Posted: 17 Sep 2008, 22:43
by Pxtl
First off, I think this would be funny, and am disappointed that most mod-devs are being so defensive about this. Nobody is taking this seriously. It's a gag. Still, I have no dogs in this race, so I can't really talk.
Either way, even the mods that have nothing to say about it would be a good laugh - like BA (which is based on illegal content) vs. Nanoblobs (which is public domain) would be a fun enough start. Mix in KDR's earlier efforts like CvC (you'd have to ask but I'd bet he'd be cool with it) and I'd laugh my ass off... for about a game or two, until everybody figured out which was best and you never saw the other factions again.
Re: Ressurecting the Showdown!
Posted: 17 Sep 2008, 22:49
by Argh
Er, yeah... the Nanos would ... er... let's just say that unless he was serious about game-balance, that BA players would get vaporized by Wolves in about 20 seconds flat.
At any rate... I have zero problem with him wanting to take NanoBlobs and try to make it work vs. BA vs. CVC or LoliMod or whatever. They're all PD for a reason.
Re: Ressurecting the Showdown!
Posted: 17 Sep 2008, 22:55
by Forboding Angel
Evolutions license doesn't restrict this, but I would prefer if it were not included at least until v1.0 is out. It's only a request tho. Pretty much the license states that you can do whatever you want with the content as long as you don't call it Evolution RTS, however, like I said, it would be nice if you are going to do this, if you would at least wait till 1.0 of evolution comes out.
That said, I won't go on a crusade to destroy if you choose to ignore my request

Re: Ressurecting the Showdown!
Posted: 17 Sep 2008, 23:00
by Pxtl
Argh wrote:Er, yeah... the Nanos would ... er... let's just say that unless he was serious about game-balance, that BA players would get vaporized by Wolves in about 20 seconds flat.
At any rate... I have zero problem with him wanting to take NanoBlobs and try to make it work vs. BA vs. CVC or LoliMod or whatever. They're all PD for a reason.
Could have fun by simply assigning each unit a custom cost-value and removing the build-lists, then running it with a deployment mutator as a tactical mod. You could probably balance it then, since you would avoid the differing rates of geometric growth and resource consumption. At that point, scrape every public mod and make a melting-pot.
Of course, the hard part would be unifying things like the group lists so that anti-air weapon from mod X targets does extra damage to air units from mod Y - that's a lot of tricky grepping.
Re: Ressurecting the Showdown!
Posted: 18 Sep 2008, 00:18
by smoth
Regret wrote:All you people complaining about your content being used in this parody have no sense of humor.
I have a sense of humor but That doesn't mean I am letting someone pervert what I have done.
Talk to me when you have spent 3 years of your life on something. I have pit a lot of heart and soul sharing much of my work openly. I do not think I am asking too much.
Re: Ressurecting the Showdown!
Posted: 18 Sep 2008, 08:32
by KDR_11k
Argh wrote:Er, yeah... the Nanos would ... er... let's just say that unless he was serious about game-balance, that BA players would get vaporized by Wolves in about 20 seconds flat.
I saw the previous version, he leaves little of the mod's game design in place. KP was turned into a multi-tiered *A like faction with all three (or four?) KP sides mashed into one.
Re: Ressurecting the Showdown!
Posted: 18 Sep 2008, 10:16
by daan 79
First off, I think this would be funny, and am disappointed that most mod-devs are being so defensive about this. Nobody is taking this seriously. It's a gag. Still, I have no dogs in this race, so I can't really talk
well i dont have dogs running myself.
But i see this as a lighter version of moddevelpment and a havier version of promotion.
It be fun i guess when you can play in one battleroom all kinds of styles.
Re: Ressurecting the Showdown!
Posted: 18 Sep 2008, 15:47
by smoth
daan 79 wrote:
It be fun i guess when you can play in one battleroom all kinds of styles.
no it wouldn't.
Re: Ressurecting the Showdown!
Posted: 18 Sep 2008, 15:51
by daan 79
i would like this and fun is somthing that is personal so go for it
Re: Ressurecting the Showdown!
Posted: 18 Sep 2008, 15:55
by smoth
one of the mods in question was gundam. Fang and I made gundam VS EE once. Gundam players had to take a 50% handicap to give ee players a fair shot.