Posted: 05 Jul 2005, 05:20
its 2005! we shouldnt be file moving anymore! 

Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
I would say that you forgot the Weasel/Jeffy. I know that they're build time is much higher than the Flash/Instigator and that they suck up more energy but still, one Jeffy kills one Flash in a head to head fight. That can't be right. They could use some downgrading.SJ wrote:Next spring version will include some changes to xta. Current changes are
Goliath/Krogoth 20% more expensive
Goliath less accurate
All units (except mines etc) +50% los
Gunships -10%hp
Fighters +30 damage against air, +20% against land
Necro/Fark can resurect
I remembered a few other things!SJ wrote:Next spring version will include some changes to xta. Current changes are
Goliath/Krogoth 20% more expensive
Goliath less accurate
All units (except mines etc) +50% los
Gunships -10%hp
Fighters +30 damage against air, +20% against land
Necro/Fark can resurect
Thats where your wrong... to quote myself...I would say that you forgot the Weasel/Jeffy. I know that they're build time is much higher than the Flash/Instigator and that they suck up more energy but still, one Jeffy kills one Flash in a head to head fight. That can't be right. They could use some downgrading.
Min3matKixxeerm wtf, scouts are better than tanks, but because of another idiocy they take ages to build...scouts take LONGER than TANKS to build...and that makes it OK? xta fanboy
No, that means that when faced with jeffys vs flashes there are gonna be more flashes then jeffys. Jeffy buildtime= 4000 ish. Flash buildtime = 1500 ish. In a 1v1 the flash wins, and on top of that, the jaffy has about 900 hp while the flash has 1100. And the jeffy is more exspensive, costing 200 energy and about 10 more metal.
The scout is strong, but is inferior to the flash. The only good thing about it is it's speed! Maybe it can get to the base faster then a flash and attack erlyer then a flash sqwad would.
And if hes a xta fanboy, everyone on this forum is a fanboy of their own mod...
IF thats a bad thing, dunno?
Scout = strong. Flash = stronger.The scout is strong, but is inferior to the flash.
F.A.R.K.= Fast Assist and Repair Kbot.Min3mat wrote:or introduce a unit with the current FARK/Necro stats costing 2-3 times more (making it more of a late game thing) and make it so that the FARK/Necro can do ONLY what they are supposed to!!! ¬.¬ for those who dont have good memories that would be REPAIR and RESSURECT NOT Uber build super fast all-terrain ownage buildey bot >.<
The OTA Cavedog Necro is so buggy, expensive, and with a small nanolather it already can't have any other use that rezzing.Cavedog, in the txt that came with the unit wrote:ARM FARK - UNIT DESCRIPTION
For 480 metal and 3219 energy, the ARM Advanced Kbot Lab can build the FARK. The Fast Assist-Repair Kbot is a small and fast unit capable of reclaiming metal/energy, repairing and building assistance.
Yes, maybe a scout should be built faster.look kixxe what im trying to say is a scout SHOULD build faster than a tank be WEAKER FASTER. i.e. a CHEAP scout to SCOUT your enemies. THEY SHOULD be quicker to build than TANKS....ONE ON ONE a scout is STRONGER than a TANK which is WRONG. using scouts as a army => is unfeasable and on many maps using TANKS as SCOUTS is encouraged.
OTA uses SCOUTS to SCOUT and HARASS the enemy base TANKS to ATTACK and DAMAGE the enemy base. thats how it should be in xta. period
Ergo a weasel can win, but you sure gotta micro it much more then a flash...I tryed a 4v4, a 3v3 and a 1v1 drive bye with both. Flash won, except when weasel started to run away and shot from far away.