Page 2 of 4

Re: Final Frontier Ressurection?

Posted: 02 Nov 2008, 15:14
by Tribulexrenamed
Call it TA:IS, TA IN SPASE

Or FTA, or FTAF, or TAFF

Re: Final Frontier Ressurection?

Posted: 03 Nov 2008, 00:38
by Zoy64
hey, is 122 the newest version of FF? if it is, i found a mistake that caused it to crash and i fixed it.
you can download the corrected version here:
http://www.unknown-files.net/spring/fil ... ntier_122/

hope this helps

Re: Final Frontier Ressurection?

Posted: 03 Nov 2008, 01:12
by REVENGE
Zoy64 wrote:hey, is 122 the newest version of FF? if it is, i found a mistake that caused it to crash and i fixed it.
you can download the corrected version here:
http://www.unknown-files.net/spring/fil ... ntier_122/

hope this helps
No, this is not the newest version of FF. The SVN builds are, but we have more unreleased builds in the repo.

Re: Final Frontier Ressurection?

Posted: 04 Nov 2008, 03:49
by Zoy64
can i help you guys with anything? Im good with balancing, fbis, and other unit related code

Re: Final Frontier Ressurection?

Posted: 04 Nov 2008, 15:46
by clericvash
Please bring the mod back to life, i miss it.

Re: Final Frontier Ressurection?

Posted: 07 Nov 2008, 04:37
by Zoy64
so do i :cry:

Re: Final Frontier Ressurection?

Posted: 07 Nov 2008, 15:43
by REVENGE
Besides tribulex, who actually wants to work on this?

Re: Final Frontier Ressurection?

Posted: 07 Nov 2008, 16:34
by Super Mario
REVENGE wrote:Besides tribulex, who actually wants to work on this?
I can take a shoot at the molding. ( I been messing with blender since I know how it works.)

Re: Final Frontier Ressurection?

Posted: 07 Nov 2008, 17:04
by Hoi
I might help out.

Re: Final Frontier Ressurection?

Posted: 07 Nov 2008, 20:47
by REVENGE
Ok that's good and all...but I want to hear commitments, not just "maybe"s. We had commitments the last time around, but then people realized that things get "boring" mighty quick and the work started to stall, so you've gotta be patient and diligent if you plan on doing anything substantial.

Re: Final Frontier Ressurection?

Posted: 07 Nov 2008, 21:01
by smoth
what ever happened to kovin?

Re: Final Frontier Ressurection?

Posted: 08 Nov 2008, 01:19
by Tribulexrenamed
Im patient and diligent, but I am a student...

Re: Final Frontier Ressurection?

Posted: 08 Nov 2008, 04:24
by Zoy64
ill help, give me a job...(i have no experience in unit making...)

Re: Final Frontier Ressurection?

Posted: 09 Nov 2008, 04:56
by REVENGE
smoth wrote:what ever happened to kovin?
Not certain, he quit Spring for 6-10 months after working on FF for 3-5 months, then came back about 3 months ago, then went away again.

Re: Final Frontier Ressurection?

Posted: 09 Nov 2008, 04:57
by REVENGE
Tribulex wrote:Im patient and diligent, but I am a student...
Yeah, I share your "problem" basically...

Re: Final Frontier Ressurection?

Posted: 15 Nov 2008, 19:41
by Super Mario
Ok then I committed to the project by modding and mapmaking then.

Re: Final Frontier Ressurection?

Posted: 17 Nov 2008, 02:03
by overkill
This last month ive palyed quite a few games of FF, really was fun. First time i have played it in a long time. I am defiantly willing to help out on the texture/model/fx/balance sections of the mod. Id be willing to put off my othe rprojexts to help ff, and gain more experience.

Re: Final Frontier Ressurection?

Posted: 17 Nov 2008, 03:23
by Tribulexrenamed
Revenge we have a following <3

Re: Final Frontier Ressurection?

Posted: 17 Nov 2008, 11:28
by REVENGE
Tribulex wrote:Revenge we have a following <3
I would really like to see a respected modeler join. In fact, I would love it if Azaremoth came back, but I know that's not going to happen.

Re: Final Frontier Ressurection?

Posted: 17 Nov 2008, 15:41
by Hoi
Ianmac, one of our team members before we faded, had started work for me on a multi-purpose space station. This was to be the command station, the center of your base. It was planned to be necessary for everything from unit production, to teching. Here's some preliminary model work he'd done, though he's disappeared now, so I don't know what's become of it. :cry:
I like FF, what about giving me that model (or if you don't have it, not really clear, a picture of it?) I'll try to finish it.

I do think that to let FF work all 3do's need to be replaced by or the stuff that cremuss did, or it should be redone, and better space maps are needed, also it needs to get interesting, something else than ta gameplay needs to be added.