Page 2 of 4
Re: ..:: New Map ::.. Ooooweeee
Posted: 20 Jul 2008, 14:29
by pintle
Wait wut? thats ota style clouds and not water? Void water or something? The comparison to Altored arctic was based on the layout, which is rather similar

Re: ..:: New Map ::.. Ooooweeee
Posted: 20 Jul 2008, 15:11
by TradeMark
if you making V2, make more metal in the middle spot too.
Re: ..:: New Map ::.. Ooooweeee
Posted: 20 Jul 2008, 15:38
by Warlord Zsinj
I think nicely designed skybox could be really nice though, with clouds billowing up on either side of the map an obscuring the horizon, perhaps even slightly diffusing the sun. You could even have cloud visible higher up in layers in the stratosphere.
Anyone want to make a bespin map >_>
Re: ..:: New Map ::.. Ooooweeee
Posted: 20 Jul 2008, 17:21
by smoth
how's this?

Re: ..:: New Map ::.. Ooooweeee
Posted: 20 Jul 2008, 18:31
by AF
where do you think caydr got the design from?
Re: ..:: New Map ::.. Ooooweeee
Posted: 20 Jul 2008, 19:55
by hunterw
i like non skybox maps because then the sky is animated
Re: ..:: New Map ::.. Ooooweeee
Posted: 20 Jul 2008, 20:25
by smoth
good for you.
Re: ..:: New Map ::.. Ooooweeee
Posted: 20 Jul 2008, 20:52
by Noruas
I think the fog can look a hundred times better if was actually fluffy, not just a straight line on the horizon, its too thick, now that i think about it, it needs to be thiner gas, and maybe go up to the low flat plateforms too. there should be a atmoshpere of fog too around the map even so thin, just very thin white fog higher then the highest of all terrain would be nice.
Re: ..:: New Map ::.. Ooooweeee
Posted: 20 Jul 2008, 22:11
by NOiZE
Updated!
Changelog from V1:
- added Geo's
- reduced filesize
- Added skybox by smoth

Re: ..:: New Map ::.. Ooooweeee V2
Posted: 21 Jul 2008, 03:13
by Warlord Zsinj
*Fap fap fap*
Re: ..:: New Map ::.. Ooooweeee V2
Posted: 21 Jul 2008, 09:27
by Warlord Zsinj
Hmm, I'm now having some difficulty with this map.
The first time I loaded it up, the clouds looked and worked fine. Now, when I load it up, the clouds refuse to load.
The only thing I did between working and failing was to open my spring settings and change the icon view distance. Changing it back to what it was before does not fix the problem.
Any ideas?
Re: ..:: New Map ::.. Ooooweeee V2
Posted: 21 Jul 2008, 09:38
by Gota
Both versions work fine for me.
Re: ..:: New Map ::.. Ooooweeee V2
Posted: 21 Jul 2008, 15:27
by Warlord Zsinj
Seems to be working again o_O
Also... <3
Had to add another for more win
Edit:
more shots here, warning large pic thread
Re: ..:: New Map ::.. Ooooweeee V2
Posted: 21 Jul 2008, 16:11
by Machiosabre
awesome, now we just need some cool lava and acid fx
Re: ..:: New Map ::.. Ooooweeee V2
Posted: 21 Jul 2008, 16:13
by Hoi
Machiosabre wrote:awesome, now we just need some cool lava and acid fx
i like the acid on titan
Re: ..:: New Map ::.. Ooooweeee V2
Posted: 25 Jul 2008, 18:55
by NOiZE
Sorry guys but i just have to update this map once more,
Because with help of trepan, jK and aegis, trepans fog is working correctly as a gadget now. and it looks and preforms better. However it needs opengl 2.0. But with help of aegis the two gadgets are combined. If you don't have opengl2.0 it will "degrade" to the gadget user made (wich aegis optimized a bit futher).
However i couldn't upload to jj's site again for some reason.
So if someone can upload it to there, plz do =)
DOWNLOAD
Have Fun Guys
Re: ..:: New Map ::.. Ooooweeee V3
Posted: 25 Jul 2008, 19:13
by smoth
so.... slate gordon tiem?
Re: ..:: New Map ::.. Ooooweeee V2
Posted: 26 Jul 2008, 02:06
by FLOZi
NOiZE wrote:trepans fog is working correctly as a gadget now. and it looks and preforms better. However it needs opengl 2.0. But with help of aegis the two gadgets are combined. If you don't have opengl2.0 it will "degrade" to the gadget user made (wich aegis optimized a bit futher).
Epic win.

Re: ..:: New Map ::.. Ooooweeee V3
Posted: 26 Jul 2008, 06:52
by LordMatt
I can berely see the land now, and can't see the units, its all white.

Re: ..:: New Map ::.. Ooooweeee V3
Posted: 26 Jul 2008, 07:16
by aegis
probably needs some tweakage and a different drawing mode