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Re: How do I create a unit that reclaims but gets zero from it?
Posted: 06 May 2008, 20:59
by lurker
rts/Lua/
Darn kids, get off ma' lawn.
I should have the gadget done today.
Re: How do I create a unit that reclaims but gets zero from it?
Posted: 06 May 2008, 22:04
by Machiosabre
has anyone said crushstrength yet? cause thats obviously the most awesome solution.
the only drawback is that cons wouldn't be able to build on wrecks, but why should cons do all the work, bulldozer micro!
Re: How do I create a unit that reclaims but gets zero from it?
Posted: 13 May 2008, 13:36
by 1v0ry_k1ng
just dont give the other sides builders the ability to reclaim and problem solved, canreclaim=0;
Re: How do I create a unit that reclaims but gets zero from it?
Posted: 13 May 2008, 14:51
by KDR_11k
Yeah and how are they going to get rid of debries then?
Re: How do I create a unit that reclaims but gets zero from it?
Posted: 14 May 2008, 12:04
by 1v0ry_k1ng
units with the ability to crush wrecks? dummy weapons with a large AOE that strongly damages wrecks?