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Re: Operation Polaris 0.5
Posted: 17 Apr 2008, 16:13
by KDR_11k
1v0ry_k1ng wrote:the economy seems totally whack;
25m income per pump?
25m probably isn't worth as much in OP as in BA then.
Re: Operation Polaris 0.5
Posted: 17 Apr 2008, 16:36
by Abokasee
Barracks is 1000 metal, most defenses are around 500, the engineer is 900, the PBR (only sea unit currently in the game) is 4000, light infantry are 100, medium 200, Special forces 500, gatling 900, the tank is 10000, the wheeled armoureds vehicle are 5000 and afvs are 1000ish
many maps give you round about 10-25 income
Re: Operation Polaris 0.5
Posted: 18 Apr 2008, 08:19
by Centipede
I like the animations, though the economy seems totally whack;
the economy is not based on TA, metal(or Oil, if I could change the name, pretend it says oil for now) is all you have to worry about
25m income per pump?
play on maps that don't have resource patches so thick you can't throw a rock without hitting 3-4 patches
also, does the barracks need to have such a huge footprint?
yes it does
this does seem pretty cool though. can any of the bots play it?
yes it is, RAI plays a reasonable game
I'd rather discuss OP on the
OP forums
, as I am more likely to check there, and I prefer rolling around on my home field
Posted: 29 Apr 2008, 09:44
by Centipede
I have fine tuned the Light Infantry scripts so that they now switch weapons depending on certain factors
if they are moving, they will use their rifle/grenade
if they are not moving, they will use their primary weapon
if they are not moving and under attack they will take cover
this enhances both their offensive and defensive abilities and makes them feel alot less robotic
work on Operation Polaris continues...

Re: Operation Polaris 0.5
Posted: 29 Apr 2008, 10:57
by clericvash
Looking good pal!
Re: Operation Polaris 0.5
Posted: 29 Apr 2008, 12:15
by ironized
nice, but please elaborate eon taking cover..
cause if i was in a fight
and my troops went and hid
id cry...
Re: Operation Polaris 0.5
Posted: 29 Apr 2008, 16:54
by Gota
Hmm it would be much more comfterble to make prices not in the thousands,for players that is.
If the numbers of metal and costs are very high it can be frustrating.
If you want stuff that gets built pretty oftenly costing 50,000 than please try and write their costs in a better way that will be easier to read quickly,for exaple :
50K + 532
23k + 701
IMO,its easier than this :
50532
23701
does anyone agree?
especially,when you are in the middle of an intense fight and you just want to find sometihng to save your ass :).
Re: Operation Polaris 0.5
Posted: 29 Apr 2008, 17:23
by Guessmyname
ironized wrote:nice, but please elaborate eon taking cover..
cause if i was in a fight
and my troops went and hid
id cry...
I think he means they 'hit the dirt', ie they go prone and get some form of armour bonus, rather than seek genuine cover
Re: Operation Polaris 0.5
Posted: 30 Apr 2008, 15:21
by 1v0ry_k1ng
isnt the howitzer a little OP? the way that infantry a good distance away from the exposion still gib pretty much means that a howizter or two totally paste ground assault as one shot and half the boys are paste
Re: Operation Polaris 0.5
Posted: 30 Apr 2008, 19:06
by Centipede
already toned down their damage, and downed their accuracy and up their costs, they seem alot closer to balanced now, woops
Re: Operation Polaris 0.5
Posted: 31 May 2008, 05:56
by clumsy_culhane
sorry for epic bump, but any more updates on this?
Re: Operation Polaris 0.5
Posted: 31 May 2008, 22:25
by Gota
Obviously not,locked.
Operation Polaris : Boredicon Strikes Back
Posted: 27 Oct 2008, 05:37
by Centipede
Re: Operation Polaris 0.5
Posted: 27 Oct 2008, 07:28
by Hoi
Some game came out of nowhere, win!
Re: Operation Polaris 0.5
Posted: 27 Oct 2008, 09:30
by REVENGE
Hoi wrote:Some game came out of nowhere, win!
lol youngun
But yeah, it's really nice to see that not only is your project not dead, it's advancing at a good pace! Nice job Centipede!
Re: Operation Polaris 0.5
Posted: 27 Oct 2008, 18:27
by Noruas
I read your forums last night, I noticed you were assaulted by the legendary emmanuel, you should probably ban him. He will not stop.
Re: Operation Polaris 0.5
Posted: 27 Oct 2008, 19:03
by Centipede
he is my sad clown and I will make him dance
Re: Operation Polaris 0.5
Posted: 27 Oct 2008, 20:00
by Hoi
Re: Operation Polaris 0.5
Posted: 28 Oct 2008, 09:42
by REVENGE
I lol'd in real life.
emmanuel wrote:and the gay snob worker answer same since im banned from,
it seems you are or have benefit of gift of this nazi due to your good gay mind,
emmanuel wrote:are you another gayliarjokerbastardqueer ???
emmanuel wrote:i had read your .bos files & i can understand your shame
emmanuel wrote:E&E(the bastardmoron)
emmanuel wrote:and an multiorgasmic anim
http://www.boredicons.com/index.php?showtopic=96&st=40
Response:
Instigator wrote:"OH GOD THE HEADS OH SHIT"
Response response:
emmanuel wrote:HAHAHHAHA OH your GOD
Re: Operation Polaris 0.5
Posted: 28 Oct 2008, 12:15
by albon
Am I missing something or this mod hasn't been updated since April?