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Re: 2 new beta widgets, NoDuplicateOrders + SmartNanos

Posted: 12 Aug 2008, 11:26
by Hoi
ca nano's can capture? lol i never noticed, lets capture some chickens !:D

Re: 2 new beta widgets, NoDuplicateOrders + SmartNanos

Posted: 12 Aug 2008, 12:18
by TheFatController
Heh I already wrote the rector autocapture widget for CA, dunno if its included anymore.

I haven't played CA in ages tho so not really interested in developing functions for it myself, you could probably just make a ca_ copy and replace the reclaim order in the right section with CMD.CAPTURE

Re: 2 new beta widgets, NoDuplicateOrders + SmartNanos

Posted: 08 Oct 2008, 22:32
by TheFatController
Please post any 0.77b2 errors here

Re: 2 new beta widgets, NoDuplicateOrders + SmartNanos

Posted: 11 Oct 2008, 19:53
by el_matarife
How about adding two toggles for "assist building units" and "assist building structures" to each nanotower, so we could choose "I'd like this nano to assist building units" or "I'd like this nano to assist building structures"? I'd also suggest that if you add building assist it should be on the lowest priority since repairing injured, reclaiming enemies, and reclaiming to stop E/M stalls are all more important. I'd also consider adding a 3rd toggle for "assist my allies in building units / structures" as well.

Re: 2 new beta widgets, NoDuplicateOrders + SmartNanos

Posted: 01 Feb 2009, 06:19
by Ashnal
Those features mentioned above would be nice.

*bump* :wink:

Re: 2 new beta widgets, NoDuplicateOrders + SmartNanos

Posted: 01 Feb 2009, 07:18
by el_matarife
I've discussed it with FatController and apparently the issue is that the more complex features would totally spam Spring with commands and cause a ton of lag.

Re: 2 new beta widgets, NoDuplicateOrders + SmartNanos

Posted: 27 Aug 2009, 18:10
by AreaFire
Any chance of updating the link? Server is down or something...

Re: 2 new beta widgets, NoDuplicateOrders + SmartNanos

Posted: 27 Aug 2009, 18:19
by manolo_
use the springdownloader or the SL integreted one