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Re: Mightysheep's model thread

Posted: 01 Mar 2008, 19:43
by MightySheep
not quite. that had a different roof completely and no chimney and it had some kind of pillars and stuff. i did do that tutorial a few days ago but this is a new house i just stole the idea of bringing out the sides.

Re: Mightysheep's model thread

Posted: 01 Mar 2008, 23:38
by AF
My sister says:

"tell him your display pic is wierd again"

Re: Mightysheep's model thread

Posted: 02 Mar 2008, 14:24
by MightySheep
rofl what has she got against the teletubbies.

Here is my house in the game:

Image

Re: Mightysheep's model thread

Posted: 02 Mar 2008, 21:48
by Jazcash
OMG. So thats what TU looks like when it's loaded :D

Re: Mightysheep's model thread

Posted: 02 Mar 2008, 22:43
by MightySheep
lol yeah you should let it load!

Image

My new Mansion / Villa model! When i get this in TU i'll put it in my town and show you what my town looks like.

Re: Mightysheep's model thread

Posted: 02 Mar 2008, 23:03
by Argh
Would you like to submit those buildings to be included in World Builder, when I release it?

I think with a bit of touchup here and there, they'd work pretty well, and add a lot of variety to cities, etc., and I don't have any houses done yet.

Re: Mightysheep's model thread

Posted: 02 Mar 2008, 23:16
by MightySheep
http://www.tuwr.net/tuwr/pmwiki.php?n=DLS.DLS

Use this. it is all the buildings and things from The Universal. Everyone is allowed to take use them. Mine should be on there.

Re: Mightysheep's model thread

Posted: 02 Mar 2008, 23:24
by Argh
All content found on this site and not made by zaroba is property of its respective owners and used with their permission if the owner of the content in question is known. If you wish to use stuff found on this site, please ask the owners of the items first.
I can't use stuff that isn't 100% yours, with copyright restrictions like that, everything in World Builder must be Public Domain or GPL, as this is a GPL project.

If you send me your stuff, or tell me which name is yours on that site (didn't see a MightySheep, probably just blind) I will use it, but not if it wasn't your mesh.

Re: Mightysheep's model thread

Posted: 03 Mar 2008, 04:11
by Snipawolf

Re: Mightysheep's model thread

Posted: 03 Mar 2008, 04:22
by rattle
Totally inefficient UV maps there... bah.

Re: Mightysheep's model thread

Posted: 03 Mar 2008, 17:28
by MightySheep
Actually I think those models are in a .atm format which is only for TU so if you wanted my houses I could send you on msn but I don't think you should include them in the world builder because it would look like a pink blob from overview.

Re: Mightysheep's model thread

Posted: 08 Mar 2008, 11:48
by MightySheep
Image

Re: Mightysheep's model thread

Posted: 09 Mar 2008, 18:15
by Argh
Lookin' good :-)

Re: Mightysheep's model thread

Posted: 11 Mar 2008, 06:09
by Forboding Angel
rattle wrote:Totally inefficient UV maps there... bah.
Looks like the map is prolly only 256x256 in which case, meh, who cares?

Re: Mightysheep's model thread

Posted: 11 Mar 2008, 15:04
by rattle
I do, but I was refering to other stuff on the site snipa posted.