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Re: [LLTA Reloaded] Version 1.0 beta (soon)
Posted: 03 Mar 2008, 15:58
by Gota
First of all supply us with some screens from a normal angle and not 90 degrees.
Second of all i have to agree that those plates dont look better than the ones already used.
Re: [LLTA Reloaded] Version 1.0 beta (soon)
Posted: 03 Mar 2008, 18:34
by LordLemmi
Re: [LLTA Reloaded] Version 1.0 beta (soon)
Posted: 03 Mar 2008, 18:53
by Gota
Just a general question...Is there no way to make the textures join together whenever 2 buildings are built clsoe enough for their base textures to touch each other.
Re: [LLTA Reloaded] Version 1.0 beta (soon)
Posted: 03 Mar 2008, 18:56
by LordLemmi
In this spring version not, maybe in future they will overlap and when the buildsize is like x=6 ,y=8 you have problems when you turn the building , tested it allready ^^
Re: [LLTA Reloaded] Version 1.0 beta (soon)
Posted: 03 Mar 2008, 23:24
by Crayfish
That looks a lot better... still not convinced that it doesn't look even better without them but might just be a case of getting used to it :)
Re: [LLTA Reloaded] Version 1.0 beta (soon)
Posted: 10 Mar 2008, 13:17
by LordLemmi