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Posted: 19 Jun 2005, 09:08
by Icedragon
Most of that environmental effect stuff can be done through EAX, if anyone would care to implement support of it. That's a bit out of my league there. The doppler effect thing i could probably do though, as long as velocities of units are kept somewhere. I'll see about writing up some code for it some time this coming week.

Posted: 19 Jun 2005, 09:38
by shnorb
i got a few sound files, but nowhere to host them...

Posted: 20 Jun 2005, 07:29
by Delta
upload them to File Universe...

Posted: 21 Jun 2005, 08:15
by shnorb
still trying to get them up... long story :cry:

Posted: 22 Jun 2005, 05:47
by Zoombie
Yay for shnorb! :lol: