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Posted: 15 Dec 2007, 00:59
by Felix the Cat
A good place to start is in the simulations field - it's pretty much the same as games except without the "cool factor" (some even call simulations "serious games"). Jobs have less competition, pay well, are lower stress, and generally have regular 9-to-5 work hours.

Posted: 15 Dec 2007, 02:56
by BlackLiger
In my experience, game developers want to see you have some skill in the area (3d modeling etc) but not necessarily in the programs they use.

Usually, so long as you're able to pick the program up quickly, they don't mind if it's not already in your skillset, as long as you've worked with something in the same area. For example, I know of people who got in after working in Blender despite never having used 3d Studio Max.

Posted: 15 Dec 2007, 14:11
by Snipawolf
Well, that sucks. Hope you can pull it all back together and find a new job somewheres.

Posted: 15 Dec 2007, 14:22
by HildemarDasce
You have my sympathies. While you look for a job you could check this site out:
http://www.rentacoder.com/RentACoder/default.asp

Or try to find something similar. Just to make an extra buck or two on the side.

Best of luck with the whole situation though!

Posted: 15 Dec 2007, 18:52
by REVENGE
story
That is suck ass, phail bad. :(

Posted: 15 Dec 2007, 18:57
by smoth
damn man, why didn't you pay that ticket?

Posted: 15 Dec 2007, 21:38
by BigSteve
Hrrrm driving into and then parking your car in a police station car park... while your licence is suspeneded... :roll:

Why didn't you just park down the street?!!!

Also the soloution to your problem is very simple, go out and get a job that pays.. any job, its not hard if your not scared of a hard days work.
While your working your crappy job to pay the bills, look for a decent one when you get home... not exactly rocket science. ^^

Posted: 15 Dec 2007, 23:41
by Fanger
Hey Bigsteve.. PROTIP: He didnt know his licence was suspended when he parked there..

Reading Comphrension FTW..

Its not always easy to find a decent job that pays well, not with all the retarded out sourcing..

Posted: 16 Dec 2007, 02:30
by BigSteve
Ha! I was just testing. Fang, you passed, well done. ^^

Arrgh. just get a job in a bar, or something make some tips, put in loads of overtime, meanwhile look for a decent jobby, I did it, and I'm not even very smart, now I have a cool well paid job, it took me a while but meh, got there eventually.
Plus, you get to meet loads of cute girls working in a bar, you might even get a nice hot new girlfriend out of this... see when you think about it, this could be the best thing that ever happened to you...or something

Posted: 16 Dec 2007, 02:44
by Snipawolf
Argh already has family, lulz

Posted: 16 Dec 2007, 02:52
by BigSteve
Ok Ok, change the word "girlfriend" with "mistress" :wink:

Posted: 16 Dec 2007, 03:08
by Cabbage
BigSteve wrote:Ha! I was just testing. Fang, you passed, well done. ^^

Arrgh. just get a job in a bar, or something make some tips, put in loads of overtime, meanwhile look for a decent jobby, I did it, and I'm not even very smart, now I have a cool well paid job, it took me a while but meh, got there eventually.
Plus, you get to meet loads of cute girls working in a bar, you might even get a nice hot new girlfriend out of this... see when you think about it, this could be the best thing that ever happened to you...or something
Yeah we've been together for a while now and i couldnt be happier! We're both looking forward to the big day, we'll be sending out invites soon!

Posted: 16 Dec 2007, 03:58
by Caydr
Getting a job in the games industry is a longshot given months of trying to do so. Don't waste what little time you have on a goal that must be worked toward over a long period of time, thinking it will get you a job in time to pay your next rent.

Find some stupid job, stick with it until your license is returned, find another real job, then get on with your life. At that time, once you're stable and have enough income to live without being month-to-month, begin searching for this job that's your real goal.

If I wasn't in the situation I am at just this moment (I have several things to pay off), I'd probably offer you a no-interest loan or something until you're back on your feet, considering you seem a decent person. But, alas...

Just don't spend the next month sending resumes to every developer in North America... they only need new people once every development cycle, generally speaking, and right now there's more new companies being formed than there are old companies expanding.

Networking is really important like they say, but that takes a while to build up. Heh... now that you guys mention it, I should spam those GPG guys who said they play AA all the time and ask for a job...

"Supreme Commander Episode II: Attack of the Wezels"

Posted: 16 Dec 2007, 04:24
by TheRegisteredOne
I should spam those GPG guys who said they play AA all the time and ask for a job
They should have applied AA's wonderful unit designs to supcom then. Supcom needs more mixmatched & kitbashed units!

EDIT: on second thought.. there are plenty of ugly frankenstein units mod for supcom.

Posted: 16 Dec 2007, 09:43
by SwiftSpear
From the "getting into the game industry" article sinbad posted:
One thing I would suggest is steering clear of anime. Looking at the portfolio work of other aspiring games artists just goes to show where this generations art influences are coming from, and learning the anime style won't help you stand out from the crowd at all when it comes to getting a job.
Bad advice. The reason for the popularization of the anime style is that from a 2D art perspective it makes it generations easier and faster to draw expressive characters and faces. Anime styling is a good middle ground for training yourself with facial expression and artistic communication of idea. There are lots of photorealistic artists who can't produce something with a fraction of the artistic expression that a simple anime character drawn by an artist in 5 minutes.

Avoiding the anime style is a great way of shooting yourself in the foot when it comes to learning a whole range of skills and techniques for communicating your vision on paper. The actual anime drawing style will virtually never be used in a concept artist position, but the fundamentals the style is based on are things that will come up again and again all over the place.

Posted: 16 Dec 2007, 09:50
by Dragon45
Ah, survival mode. Aint pretty.

In any case, what you might want to do is put up a blog somewhere and start detailing your experiences from that day to whatever happens over the course of the next several weeks. Basically, detail your chronicles. Something like:


POST ONE:
Well, i got unemployed. Long story short, I'm looking for a new job. Figured i might as well put this up while I go hunting for a new job in the [ .... ] industry. Maybe someone can benefit from my experiences.

Posts two through five or so then detail random misadventures you have while job hunting.

POST SIX:
Alright guys, I've got a number of requests asking for what happened for the events that led to my firing.

[post story]



and then after that, hope that reddit or digg pick up your story.

of course, all evil plots aside, it sounds like its basically your fault through and through that what happened... but hey, its worth a shot ;)

Posted: 16 Dec 2007, 16:17
by Caydr
TheRegisteredOne wrote:
I should spam those GPG guys who said they play AA all the time and ask for a job
They should have applied AA's wonderful unit designs to supcom then. Supcom needs more mixmatched & kitbashed units!

EDIT: on second thought.. there are plenty of ugly frankenstein units mod for supcom.
I didn't make the units and my mod's not about flashy visuals. Please let this stay on topic.

Posted: 16 Dec 2007, 16:50
by Wolf-In-Exile
Man, that's a really bad twist of fate if I ever heard of one, that really sucks.

My advice for you is to forget recruiting agencies and whatnot if you have to pay them. Since you have working experience, it will help you get another job. Ask your friends, family and ex-colleagues for recommendations and contacts.

As for getting into the gaming industry, if you're keen on being a texture artist, modeller or animator, you must be able to produce work that is at least on-par with work found in AAA game titles. You must also have an extensive portfolio of work just to even be considered.

If you're interested in the coding aspects, generally you'd need to have a very good grasp of the most common programming languages around, and have a good idea of how a game engine works (you might need to be able to code one from scratch, depending on the company you're asking).

Hope this helps, and good luck.

Posted: 16 Dec 2007, 16:55
by smoth
I used to want to get into game design but players are so whiney and frankly gaming is now all about competition and being as addicting as possible. Go to college, learn to program and get a job in corporate programing. You could at least be there writing good code so someone else isn't there writing bad code that might ruin someone's life.

REAL LIFE EXAMPLE:

Kornmeyers, a local family owned furniture store that was around for over 100 years recently was forced to shut down due to some computer errors. What happened was that the software was written so poorly that inventory listings were lost and records were somehow being mixed up. I am not sure what kind of piece of crap coder wrote the system but damn!

You are not always the most elegant and some things you write are brute force but I know tons of programmers who are shit and have degrees.*edit* before that is misconstrued, I am saying you are not as bad as those shitty programmers *edit* Simply put if you are that down on your luck and poor financially esp with you being older, you may have a good chance to go to college on scholarship.

I don't know your marital status or whatever but hell man, I have been in college for 8 years, cleared enough credits for 2 degrees or 1 and a few minors if I stuck around a bit longer. I have learned soo much random crap, I don't know where to even begin to list it. So, it might be worth checking out, don't shoot the idea down, maybe it might be a good time to consider higher education! After all, it would be a fuck ton better then struggling like you are now!

Panda is going to pursue her second degree when I go to work at my new job.

Posted: 16 Dec 2007, 16:58
by tombom
smoth wrote:I used to want to get into game design but players are so whiney and frankly gaming is now all about competition and being as addicting as possible.
Gaming has always been about competition and I imagine most games are designed to be addicting. It's not some new thing.