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Posted: 06 Nov 2007, 09:21
by Saktoth
The Guy Who Made NANOBLOBS wrote:Some stuff about lowering CPU usage

Posted: 06 Nov 2007, 09:54
by imbaczek
but he's right, avoidfriendly=0 is probably the biggest CPU gain you can get in the weapons department.
Posted: 06 Nov 2007, 10:09
by Neddie
imbaczek wrote:but he's right, avoidfriendly=0 is probably the biggest CPU gain you can get in the weapons department.
That actually makes sense.
Posted: 06 Nov 2007, 17:51
by Nemo
hence why S44 actually runs smoother than most *A mods (despite higher unit counts and much more detailed units), since the bulk of the units (infantry) are using collidefriendly/avoidfriendly=0 weapons (smallarms).
Ie, I can't play a proper game of anything but S44 on my crappy laptop, because its a 1.5ghz celeron. S44 hardly runs like butter, but it's certainly playable (10-15 FPS) as opposed to, well, anything else.