Posted: 24 Oct 2007, 20:13
For a burst, does it apply to every shot or just the one that's about to be fired? You could merge it with the ShotX function.trepan wrote:BlockShot#() is called just before the shot is fired.
For a burst, does it apply to every shot or just the one that's about to be fired? You could merge it with the ShotX function.trepan wrote:BlockShot#() is called just before the shot is fired.