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Posted: 14 Oct 2007, 16:48
by ZellSF
I can make this look pretty and run at 30 FPS constantly. To make BioShock look pretty, I have to go down to framerates varying between 10 and 30 fps.
So, no, BlackLiger, I don't think that's accurate, at all. Same engine does net mean same performance. Compare Vampire: The Masquarde: Bloodlines with Half-Life 2.
Posted: 14 Oct 2007, 17:29
by Comp1337
It does give a pretty good ballpark estimate though
Posted: 14 Oct 2007, 19:16
by ZellSF
Uh, not really, as said, there can be as much as 20 FPS difference.
Posted: 14 Oct 2007, 19:18
by Comp1337
you can run both though
Posted: 14 Oct 2007, 19:20
by ZellSF
Doesn't make it a good estimate of system requirements. Running as low as 10 FPS at times isn't acceptable, and no publisher would even put that under "minimum system requirements".
Posted: 14 Oct 2007, 19:26
by Comp1337
BlackLiger wrote:Can you run bioshock? Y/N?
If Y, you can run UT3
If N, you cannot run UT3
Same engine.
Posted: 14 Oct 2007, 20:10
by ZellSF
He was answering a question about minimum system requirements.
Talking about being able to "run" the game on the other side would really only require the intro video showing and the entire game playing at 1 FPS.
Posted: 14 Oct 2007, 20:45
by Comp1337
ITS ON
Posted: 14 Oct 2007, 20:58
by Comp1337
And he was correct.
If you can run BS, then you can run UT3
QED bitch
Posted: 14 Oct 2007, 21:08
by ZellSF
Seeing as BioShock has higher system requirements, I really doubt that to be the case.
Posted: 14 Oct 2007, 21:08
by Snipawolf
well, you can easily relate this to spring..
A game like blox has different requirements than nanoblobz...
Posted: 14 Oct 2007, 21:23
by j5mello
blah blah blah stop ur silly arguing and go frag some people
thx comp for posting the specs
looks like ill be dling this after all...
Posted: 14 Oct 2007, 21:32
by Comp1337
The thing that i like the least with the new look is the blurryness
Its all foggy and weird especially on ShangriLa
Posted: 14 Oct 2007, 21:48
by rattle
1 GB sounds more like it.
HEY
Posted: 14 Oct 2007, 21:58
by rcdraco
How dare you. BloX has fewer polygons sure, but script wise, it kills your pc way faster then nanoblobs.
Nanoblobs uses Video card stuff, and BloX uses CPU stuff.
I don't think I want to try this game, there's not enough information
Posted: 14 Oct 2007, 22:28
by Snipawolf
How dare I indeed...
I never said it was less intensive

Posted: 14 Oct 2007, 23:49
by rattle
Now that sounds more like bad scripts tbh.
So is UT3 any good? Haven't played any UT since UT2k3 (or was it 2k4?).
Posted: 15 Oct 2007, 01:59
by REVENGE
Epic has specifically said that UT3's implementation of UE3 has been tweaked and optimized to scale better with older PS2.0 systems. It delivers better and more consistent framerates on most platforms than with Bioshock.
Just because two games use the same engine technology does not mean their system requirements are the same in reality. That, and Bioshock has heavily customized shader aspects of the engine, including [duh] the water shader, which conveniently fits with the fact that there is a lot more water and slimy stuff lying around on Bioshock levels than in UT3.
Posted: 15 Oct 2007, 03:24
by ZellSF
Killing goliaths by using the boost function of a scorpion just before ejecting is totally awesome. Same goes for using the boost and blades to kill 3+ people at the same time. From behind after using the boost to jump over a long area of water they wouldn't be expecting vehicles from.
Only two people required in hellbenders is also a nice change.
Hoverboards makes not having a vehicle in vehicle maps much more fun. especially since you can use the grapple to hang on to a raptor while it's flying.
The Hellfire SPMA is much easier to use now too.
Seems vehicles can be destroyed in base now, making protecting flag carriers by sabotage much easier.
Mantas are very annoying now and almost impossible to kill.
I couldn't find a way to see ping in multiplayer games, which is very annoying.
Health pickups are... green? They're not very visible and I usually seem to ignore them.
Posted: 15 Oct 2007, 04:14
by ZellSF
Also just tried playing with bots. Some notes:
Killing goliaths by running scorpions into them gets more fun each time you do it.
Bots really suck at default skill levels, I managed to kill 15 in a row with a manta
One bot tried something interesting, it got the flag, and apparently, flag carriers on a hoverboard can still grapple on to vehicles. Better have a good sniper standing by for whenever someone with a manta decides to cooperate with someone who wants to take your flag.