Posted: 30 Aug 2007, 16:30
gogo make it and post but stop arguing the last thread was locked because of you guyz
Ya, that's pretty much the way I would do it. There is no other way to produce an accurate spring relevant score, that would do the evaluation work for you determining where your bottlenecks are. And also, with testing like that it should be fairly easy to acctually intellegently evaluate the score vs game preformance, so springmark would be able to create a reliable mark score for players, and then mark score all the maps vs gamesizes as well via equation, and if your score is lower than the game's score on x map with x players, you know your PC will have trouble playing the game.Mr.Frumious wrote:Is there any way to make Lua do logging? Get the current time? Shut down spring? Because if so, then a Lua script could replace SpringMark.
Roughly, here's how it goes:
1) Springmakr configures spring.
2) Springmark launches Spring to execute the benchmark scenario, which includes a bunch of action and a lua-script that logs the time at each point in the scenario (including the end).
3) Lua script shuts down spring, and writes a final event to the log.
4) Springmark detects that the Spring process it spawned has closed, and reads the Spring logfile.
Yay!
1 and 2 = Wrong, it doesn't :]Mr.Frumious wrote:Is there any way to make Lua do logging? Get the current time? Shut down spring? Because if so, then a Lua script could replace SpringMark.
Roughly, here's how it goes:
1) Springmakr configures spring.
2) Springmark launches Spring to execute the benchmark scenario, which includes a bunch of action and a lua-script that logs the time at each point in the scenario (including the end).
3) Lua script shuts down spring, and writes a final event to the log.
4) Springmark detects that the Spring process it spawned has closed, and reads the Spring logfile.
Yay!
Your not helping this...neddiedrow wrote:Oh, and no, the thread wasn't locked due to dissenters. It was locked due to dissent by people such as myself, countered by circuitous arguments and ad hominem attacks originating primarily (Though not entirely) from supporters of SpringMark.
I prefer to see it not run, it causes problems and makes less people play and can promote bullying in the lobby considering the ammount of immature people on spring now.Snipawolf wrote:Well, that is what happens when you don't read the whole post. He wasn't talking about how SpringMark ran at all, he was talking about how he would like to see it run. Neddiedrow is also interested in helping SpringMark get off of its ass.Complicated wrote:I do recall there was no flaming to be in this thread, yet I see plenty of it, mostly directed at me. Kids...Snipawolf wrote:Well, I would have to say Complicated looks like an ignorant asshat about now...
I beleive you are the one not helping this, you think what I said was flaming? You called his post bullshit, and even thought he was "assuming" how SpringMark ran.