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Posted: 13 Aug 2007, 23:28
by Envy
hunterw wrote:not until i get some more ram. i was barely able to open up the texture map of my 20x20 and put metal spots on it - had to turn off undo etc.

2 layers @ 10240x10240 pixels is pretty memory intensive :|
I have the same problem, I'm working on a 16x16 and it is quite annoying how long textures maps take due to their size. 512mb of RAM never is enough :(. My texture maps take 5 minutes to save and have 1gb psd file sizes. It would be nice if there was a better way of making maps.

Posted: 13 Aug 2007, 23:31
by Peet
Well if only someone would work on sm3...

Posted: 13 Aug 2007, 23:36
by Neddie
tombom wrote:Sorry, I'm being a dick.
No, you're being an idiot. There is a difference. We love you anyway.