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Posted: 19 May 2007, 20:52
by Crampman
I've tried to make a sort of minimod based on W40k universe, but that was too big for me...
But if Guessmyname needs some help with modelisation...
Good job, anyway

Posted: 19 May 2007, 22:19
by Zoombie
It's not really the modling, I've noticed. It's the textures, really...
Posted: 19 May 2007, 23:29
by Guessmyname
The Macharius Heavy Tank (The big thing on the left), for those who don't know it, it a bit like a Baneblade, but smaller and less zappy. It has a twin battlecannon, a twin heavy-stubber, two heavy bolters and another pintle heavy stubber. It is a surprisingly efficient infantry tank, but will need support from infantry or sentinels if it's to be used to its best effect
Posted: 19 May 2007, 23:42
by Deathblane
You sure on the scale of the Macharius?
This image from forgeworld would seem to peg it as being a bit smaller.

Posted: 22 May 2007, 17:50
by Guessmyname
Resized Macharius, the "Thudd Gun" light artillery and the Leman Russ Demolisher
EDIT: Forgot the image, whoops

Posted: 22 May 2007, 18:02
by Deathblane
I think you forgot to mirror something,
not that I mean to keep nit picking or anything
edit: Actually now that I'm looking for it most of your models are mirrored so I guess you're waiting to fix that once you've got some textures.
Posted: 23 May 2007, 09:39
by Guessmyname
Noticed that, have you?
I have no idea what's causing that. In wings they're correct, in 3dobuilder they're flipped...?
Posted: 26 May 2007, 11:13
by Guessmyname
Thudd guns make suprisingly good tank killers, and Leman Russ tanks are hard to ambush
Leman Russ Executioners can take out lone Landraiders and live to tell the tale, though they don't fare too well in prolonged conflicts - their Plasma Destroyers are notoriously tempermental, and prone to exploding
Posted: 26 May 2007, 11:21
by Zoombie
I remember Thudd guns! I love those guns!
Posted: 26 May 2007, 17:38
by pintle
Guessmyname wrote:Thudd guns make suprisingly good tank killers, and Leman Russ tanks are hard to ambush
Leman Russ Executioners can take out lone Landraiders and live to tell the tale, though they don't fare too well in prolonged conflicts - their Plasma Destroyers are notoriously tempermental, and prone to exploding
does that mean you have unreliable imperial plasma tech represented in game!?
Posted: 26 May 2007, 17:49
by Guessmyname
Yup
Posted: 29 May 2007, 15:19
by Guessmyname
Beta v1.3 is up!
Fixed various bugs, tweaked various variables, added various Imperial Guard units
Flamers are less over powered
Rockets etc don't infantry flying across the map any more
Logistic Bunker generates energy like it's supposed to
Heavy Bolters are slightly less powerful
Tanks last longer
Fixed the flag system - infantry now have a special 'anti-flag weapon to destroy them, rather than using their primary weapon. Units that can't destroy flags won't bother shooting at them either
Units whose weapons won't scratch other types of units (ie lasguns vs tanks) won't bother trying to shoot said unit, and will instead concentrate on units they can actually kill
See first post for link
Posted: 02 Jun 2007, 16:25
by Guessmyname
Earthshaker and Medusa carriages. I'll need to model a Trojan so that they can actually be dragged around...
Posted: 02 Jun 2007, 16:29
by 1v0ry_k1ng
IG troopers seem to be better than SM atm because they have smaller models so most bolter fire misses them.
Posted: 02 Jun 2007, 16:37
by Guessmyname
IG troopers have less HP though (even if they're supposed to be more numerous). I'll test it
75 IG lasgun infantry vs 50 SM bolter marines = SM win, 20 men remaining
Posted: 05 Jun 2007, 04:16
by Neuralize
Make it so .give all doesn't crash :/
Posted: 05 Jun 2007, 09:09
by Guessmyname
Due in no small part to the number of prototype / test units that I left in the mod, I'm not surprised
Re: Epic Legions Beta v1.3
Posted: 11 Jan 2008, 00:38
by emmanuel

a copy past of the bestest models for sale at "forgeworld/gameworkshop"(tm)(.com ?)
"P.U.R.E"mod made by "argh" is a "TAU"w40k design that need interest
Re: Epic Legions Beta v1.3
Posted: 11 Jan 2008, 09:11
by Guessmyname
Um, no...
The models I've made are in 3d. Forgeworld sells resin models that can't be used on a computer.
Not sure what you're saying about PURE though (though I am a modeller for that project)
EDIT: Oh. Oops. The image you posted hadn't loaded when I replied, sorry. I thought you were saying I'd copy-pasted the forgeworld models for use in the mod... oops.
Thanks! That'll be useful!
Re: Epic Legions Beta v1.3
Posted: 11 Jan 2008, 16:17
by SpikedHelmet
LOL gmn
Looks very good
If in the near future I have time I'd love to help texture some of your units
However I must protest your usage of Steel Legion themes! Or DkoK, I forget which you're doing.