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Posted: 26 Apr 2007, 18:23
by TradeMark
smoth wrote:no trade mark, I am saying that the compression degrades the texture and that decompressing it and restoring it to one image will result in some loss and then to run the same texture through that again will result in more loss.
so I am telling you that the texture while restored will be degraded further when you use it again.
And so what... >_> like you can see difference in game if some pixel is in wrong color... And some maps arent compressed at all.
Please stop using colors...
Posted: 26 Apr 2007, 18:29
by smoth
it is my current thing, I am using this pink for now to make myself amused. I'll probably stop later on but seeing it has a nice soothing effect and I am tired and irritated right now :)
It wouldn't be on a pixel level, it would be on the level of several tiles throughout the map.
Posted: 26 Apr 2007, 19:37
by TradeMark
Eww, we need /disablecolors function in this forum....
Posted: 27 Apr 2007, 03:01
by smoth
NO WE DO NOT!
Posted: 27 Apr 2007, 04:09
by AF
Please use a darker shade of pink and bold please, its a little awkward to read, like this.
Posted: 27 Apr 2007, 04:25
by smoth
That looks like a grapefruit
Posted: 27 Apr 2007, 05:02
by AF
Its still pink and ti doesnt require me to pause for a sec to read it properly.
Posted: 27 Apr 2007, 05:03
by AF
Or at least use bold on your 'violet' text
Posted: 27 Apr 2007, 05:10
by smoth
I like this text color, and that one has too much orange. Not pink enough
Posted: 27 Apr 2007, 05:36
by AF
well please use bold at least
Posted: 27 Apr 2007, 06:57
by smoth
no :)
Posted: 27 Apr 2007, 07:05
by Neddie
Smoth is doing what he wants to do, hurting nobody. Who are we to judge?
Posted: 27 Apr 2007, 07:10
by AF
On the contrary, he is hurting my eyes!
Posted: 27 Apr 2007, 07:37
by Neddie
You remember where that got us on the other forum, don't you?
Posted: 27 Apr 2007, 19:02
by LordMatt
smoth I also find your pink text annoying, which leads me not to read your posts. I assume most of the forum members are doing that at the moment.

Posted: 27 Apr 2007, 20:40
by AF
I highlight them so I can read them. Please change the colour, I dont want to have to strain my eyes to read pale pink text on a pale grey background.
Posted: 27 Apr 2007, 21:11
by Neddie
LordMatt wrote:smoth I also find your pink text annoying, which leads me not to read your posts. I assume most of the forum members are doing that at the moment.

I read them.
Posted: 27 Apr 2007, 21:45
by smoth
MY text is sexy and you all know it!
Posted: 27 Apr 2007, 22:25
by genblood
smoth
MY text is sexy and you all know it!
Disable all colors for fonts, except black and red ....
PLEASE ...

Posted: 27 Apr 2007, 22:28
by LathanStanley
ummm... font color... wtf... hello... use IE yourself to change it...
IT CAN DO THAT...
now, back on topic...
its not changing "pixels" but rather 16x16 blocks of image... 256 pixles are lost every time a piece of the image is repeated...
load a map with a very unique texture like a picasso map... look VERY closely... you will see the squares here and there that are repeated..
THUS, when you use it again, it'll repeat worse, the only way around it is to do NO compression, and thus, it uses identical tiles without repeating the initial one, and you get a file that is like 14 times as big. literally.
the idea of copying a map's (that is allready in map format) base texture, is fail.
utter P H A I L!...
ask the map author for the origional bmp image.. its like 400 megs yes, but even if he converted it to jpeg, and used a mild lossy compression and sent it to you at like 20 megs... it would be A HELL OF ALOT better than using the map's rendered image...
alot.