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Re: Random WIP 2014+

Posted: 30 May 2014, 18:02
by FLOZi
Are those walls to do with Smoth, Behe?

Also, more: https://github.com/spring1944/additiona ... e718c2bdb2

Re: Random WIP 2014+

Posted: 30 May 2014, 18:16
by gajop
Cool, but consider naming it differently: http://en.wikipedia.org/wiki/Jap , "JPN" is more suited (http://www.worldatlas.com/aatlas/ctycodes.htm)

Re: Random WIP 2014+

Posted: 01 Jun 2014, 22:31
by scifi
Hey guys, some weird designs i made today!

Been doing some organic stuff (not visible on this screenshot) but making mechs is always fun!

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Re: Random WIP 2014+

Posted: 02 Jun 2014, 01:03
by smoth
I really like the concepts! well done!

Re: Random WIP 2014+

Posted: 04 Jun 2014, 00:42
by rattle
been at it again lately... trying some hard surface modeling for baking reasons to feed Substance Designer something to work with to eventually get on to generating procedural tetxures which then gets fed to Unity in the next step...

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Re: Random WIP 2014+

Posted: 04 Jun 2014, 12:03
by scifi
Thanks smoth!

Hey rattle interesting model, can you post a wireframe view of it? im interested on some of the shapes the model has.

Re: Random WIP 2014+

Posted: 12 Jun 2014, 18:21
by smoth
Photoshop CC is pretty neat. I took my old magella model loaded it up, rotated it to a top down view drew a few rectangle selections on the model then did a rainbow gradient..

Pretty neat.

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fwiw.

Re: Random WIP 2014+

Posted: 21 Jun 2014, 17:18
by FLOZi
S44 ships got textured (yuritch), also now tank & infantry landing craft arrive fully loaded (FLOZi):

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Re: Random WIP 2014+

Posted: 21 Jun 2014, 18:30
by klapmongool
FLOZi wrote:S44 ships got textured (yuritch), also now tank & infantry landing craft arrive fully loaded (FLOZi):

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Nice. What is that map called again?

Re: Random WIP 2014+

Posted: 21 Jun 2014, 18:41
by FLOZi
DireStrights [sic]

Re: Random WIP 2014+

Posted: 21 Jun 2014, 20:59
by jK
experimenting with grass code again

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Re: Random WIP 2014+

Posted: 21 Jun 2014, 21:38
by smoth
cool, you going to mess with the trees also?

Re: Random WIP 2014+

Posted: 26 Jun 2014, 00:28
by FLOZi
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:shock: May not be obvious what is going on here...

Re: Random WIP 2014+

Posted: 26 Jun 2014, 07:58
by jK
:mrgreen: you can attack single turrets :mrgreen:

Re: Random WIP 2014+

Posted: 26 Jun 2014, 11:04
by PicassoCT
inb4 hidden weakspots.. right into the rhasbberys-storage chamber

Re: Random WIP 2014+

Posted: 27 Jun 2014, 15:28
by rattle
scifi wrote:Thanks smoth!

Hey rattle interesting model, can you post a wireframe view of it? im interested on some of the shapes the model has.
oh... I've scrapped it a while ago sorry

Re: Random WIP 2014+

Posted: 27 Jun 2014, 18:26
by FLOZi
Re-model and texture of http://en.wikipedia.org/wiki/Marinefährprahm#Motozattera_.28MZ.29 by yuritch:

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Re: Random WIP 2014+

Posted: 29 Jun 2014, 17:07
by LordMuffe
its a nearly textured flying robo-insect builder thingy... that was delightfull to create thanks to the many cloneable parts :). blue is meant to be teamcolour later on.

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Re: Random WIP 2014+

Posted: 30 Jun 2014, 05:07
by Peet
^ this rules

Re: Random WIP 2014+

Posted: 30 Jun 2014, 22:23
by scifi
Love the insect robot, needs more contrast on the texture, too much white! but model wise it looks awesome.

More random stuff! been a loong time since ive done anything.

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The latest ive already rigged it in blender as well