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Re: CA X BA discussion
Posted: 20 May 2008, 04:16
by Dragon45
hai steven
Re: CA X BA discussion
Posted: 20 May 2008, 04:44
by LionHeart
DUDE phillipines is the awsommenesss evaaa!! nice u post up some pics steven

Ima post sum pics in summer.. when im at da phillipines
Re: CA X BA discussion
Posted: 20 May 2008, 04:46
by Otherside
or when ur in china rite lion ?

Re: CA X BA discussion
Posted: 20 May 2008, 14:43
by Otherside
core is sexy in CA

Re: CA X BA discussion
Posted: 20 May 2008, 15:11
by [Krogoth86]
Otherside wrote:core is sexy in CA

Well not with that X-ray shader or whatever you've activated there...

Re: CA X BA discussion
Posted: 20 May 2008, 15:12
by Otherside
lies outliner is made of win
Re: CA X BA discussion
Posted: 20 May 2008, 15:14
by [Krogoth86]
So CA is Comic Annihilation now?
Or Cartoon Annihilation?

Re: CA X BA discussion
Posted: 20 May 2008, 15:15
by Otherside
widget is personal preferance like many other things :]
and cartoon or not cartoon is still looks better
Re: CA X BA discussion
Posted: 20 May 2008, 15:32
by Day
"better"
Re: CA X BA discussion
Posted: 20 May 2008, 15:34
by Otherside
yes better in every way shape or form
Re: CA X BA discussion
Posted: 20 May 2008, 15:48
by Otherside
BA core same units on BA players faiv map
Re: CA X BA discussion
Posted: 20 May 2008, 19:09
by Otherside
CA's new feature

Re: CA X BA discussion
Posted: 20 May 2008, 20:24
by Gota
Guess now i wont have to make that tough choice between arm and core.
Re: CA X BA discussion
Posted: 20 May 2008, 22:11
by Neddie
Yeah, Core looks modern and Arm looks like... hurm... 1997. I don't think the outliner does the units any favours, however, Other.
Re: CA X BA discussion
Posted: 20 May 2008, 22:33
by Quanto042
Zoomed out, the outliner looks awesome, but then again, i love cartoony games.
Re: CA X BA discussion
Posted: 21 May 2008, 02:18
by manored
The outline looks cool, but makes units lose their 3d fell...
Re: CA X BA discussion
Posted: 11 Sep 2008, 21:22
by Jasper1984
Otherside wrote:
Time is a logarithmic scale i presume? If it is not,
it is a fatal flaw in understanding how things like this work. Also, the graph does not show the end of growth. If you play without enemies (just globaltestai thingy) and expand as hard as you can, you can see that the growth is indeed approximately exponential for a long while, i would expect it to be exponential with a growth based on mexes first, and then growth based on metal makers, until, finally the entire map is filled with fusions and metal makers.(But that is doing the experiment to the extreme.)
manored wrote:Ba economy indeed fails, not only because metal making is more efficient than it would be desirable, but also because then you invest in tech 2, its not just an economic investiment but a militar as well since tech 2 units are more efficient and varied than tech 1 units.
Excuse me.. but metal making economy is
way too slow to be useful as a tactic. Beside the slowness of it causing growth, the actual metal maker buildings are also easily destroyed. It can be useful used aside or if extra territory is hard to come by.
And tech two is not overpowered, in any most games there are plenty of t1 battles before t2, and in good 1v1 games t2 is often not even reached.
Re: CA X BA discussion
Posted: 11 Sep 2008, 21:34
by Otherside
now that uve rezzed the thread...
BA
CA

Re: CA X BA discussion
Posted: 11 Sep 2008, 23:16
by Gota
are you trying to advertise MR.D's units?everyone who reads the forum knows about them,dont waste your time.
Re: CA X BA discussion
Posted: 12 Sep 2008, 01:24
by manored
Jasper1984 wrote: Excuse me.. but metal making economy is way too slow to be useful as a tactic. Beside the slowness of it causing growth, the actual metal maker buildings are also easily destroyed. It can be useful used aside or if extra territory is hard to come by.
And tech two is not overpowered, in any most games there are plenty of t1 battles before t2, and in good 1v1 games t2 is often not even reached.
That is assuming nobody stops you from getting all the metal spots you want... if somebody does so, its often more efficient to chage to mm economy than to try to knock then off their hill...
There are plenty of battles before somebody hits tech 2 and wins the game :) Really BA games have their outcome largely decided by knowing the right time of teching up, what I find utterly dull.