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Re: Random WIP

Posted: 03 Apr 2008, 22:34
by rattle
Let's not have a poll...

Re: Random WIP

Posted: 03 Apr 2008, 23:07
by EXit_W0und
I like the shape of it from above, and curved shapes in general suit the style of arm that Saktoth and others have been talking about.
(High tech, light, curvy)
Although i would make the wings a bit flatter from looking at the side view.

Re: Random WIP

Posted: 04 Apr 2008, 03:15
by SwiftSpear
I like it, but I don't think it fits in CA.

Re: Random WIP

Posted: 04 Apr 2008, 03:27
by Otherside
SwiftSpear wrote:I like it, but I don't think it fits in CA.
no1 thought spherebot would fit in with CA...

progress report just got bak from nite out and finished the metal layer

Image

now to start the details and stuff the joy...

(again blue is the team color placeholder)

Re: Random WIP

Posted: 04 Apr 2008, 03:31
by SwiftSpear
I did.

Re: Random WIP

Posted: 04 Apr 2008, 03:33
by Otherside
wait till its fully textured and stuff and ingame b4 passing judgement :]

Re: Random WIP

Posted: 04 Apr 2008, 04:26
by lurker
rattle wrote:Let's not have a poll...
I vote we do have a poll.

Re: Random WIP

Posted: 04 Apr 2008, 05:01
by rattle
I'm being a hypocrite and vote against.

Re: Random WIP

Posted: 11 Apr 2008, 21:44
by Jamuk426
I was editing the picture that you made and came up with idea:
Image
(Click for bigger picture)

Not an extremely large change, just moved the wings slightly but kept them the same shape.

It would solve all of the problems I had with the model shape at least.
Originally the model looked too front-heavy and unstable.
If you change the design to something more like this it looks like the wings are more a part of the design.

Re: Random WIP

Posted: 11 Apr 2008, 22:04
by rattle
My eyes, no blue background in the future or I'll troll you... and please, direct links to the image, the main ImageShack site is slow as hell.

Re: Random WIP

Posted: 12 Apr 2008, 00:05
by Jamuk426
Sorry, I used to use ihostupost, but it isn't working so this is the first time I've used imageshack. Sorry about the background, should I repost it?

Re: Random WIP

Posted: 12 Apr 2008, 00:54
by Warlord Zsinj
That reminds me of one of the supcom level 1 bombers. I can't remember which one though, possibly the cybran one, or maybe the aeon...

Re: Random WIP

Posted: 12 Apr 2008, 04:58
by rattle
Probably Aeon, they had the sleek round look mostly. Although I can't really remember.

Yeah repost it with flat shaded faces and no full blue background, please.

Re: Random WIP

Posted: 12 Apr 2008, 16:48
by Guessmyname
Image

This was going to be a remodel of the AK for the CA project, but I got a bit carried away. I think I overdid it.

Re: Random WIP

Posted: 12 Apr 2008, 17:12
by rattle
Not that it doesn't look good but you are wasting so much UV space there by overlapping geometry. I would try to make the cockpit (eye?) a bit more visible from above, having it pop out a little so that this detail isn't lost.

Re: Random WIP

Posted: 12 Apr 2008, 17:15
by KDR_11k
It's a mass unit, it should probably prioritize polygons over textures.

Re: Random WIP

Posted: 12 Apr 2008, 17:21
by Otherside
it looks pretty heavy more like a thud/outlaw

pretty nice tho

Re: Random WIP

Posted: 12 Apr 2008, 17:24
by rattle
It'll be about 600-700 as consistent geometry, it's more worth the UV space than a few additional polies IMO.

Re: Random WIP

Posted: 12 Apr 2008, 19:42
by FLOZi
rattle wrote:It'll be about 600-700 as consistent geometry, it's more worth the UV space than a few additional polies IMO.
I agree.

Re: Random WIP

Posted: 12 Apr 2008, 20:12
by Wolf-In-Exile
Self-challenge: speed modelling/texturing, done under 4 hours.

162 polies
Image