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Posted: 04 Jul 2007, 01:06
by Peet
neddiedrow wrote:I don't think the lobby should contain any game bias.
Very yes.
Posted: 04 Jul 2007, 08:27
by Zydox
neddiedrow wrote:I don't think the lobby should contain any game bias.
+1
Would be a little weird for a Gundam player to get TA based units as rank symbols imho...
neddiedrow wrote:250 Hours (150 Gain)
500 Hours (250 Gain)
800 Hours (300 Gain)
1500 Hours (700 Gain)
Hmm... I think the current lobby protocol only supports 8 ranks... and we're using 5 now...
And I think the last rank is a bit to high... 1300 Hours (500 Gain) would be enough... that's the same amount as the first 7

Posted: 04 Jul 2007, 08:40
by KDR_11k
If feasible per-Mod and per-Faction ranks may be useful. Would need a way to make different versions of a mod carry experience over, though.
Posted: 04 Jul 2007, 09:06
by theHive
KDR_11k wrote:If feasible per-Mod and per-Faction ranks may be useful. Would need a way to make different versions of a mod carry experience over, though.
Yeah, I liked the idea presented in another thread of:
name=Balanced Annihilation;
shortname=BA;
version=5.4;
That could control version changes...
From the Mod Icon thread:
http://spring.clan-sy.com/phpbb/viewtopic.php?t=10956
And yeah, per-Game and per-Faction ranks would be awesome

Posted: 04 Jul 2007, 11:25
by AF
I got the idea from seeing hard coded abbreviations in spring lobby and thought we need a mod defined way of doing that.
Posted: 04 Jul 2007, 18:50
by Tired
As someone with 7 star accounts, I can say with certainty that more ranks would indeed cut down on smurfing.
At least until some of us maxed out with our main accounts with 1,000 hours or whatever, which a few of us have already done. 0o
Now for the definitive problem with ranks based upon win/loss ratios - team games. Some of us play competitively with 1v1s. Most of us do not. Those who've been around for awhile each know who the others are (1v1s are boring).
Now, presuming that a team game isn't tremendously lopsided (as many, but not most, are), then even strong players shouldn't have much better than a 50/50 win/loss rate, as two somewhat strong players can balance out a very strong player and a teamkilling fucktard.
Anyway, more colored stars (or preferably Hello Kitty avatars) would definitely be welcome, as they would make me feel like I'm better than everyone else because I'm old and consequently have a lot of spare time on my hands. Go PM Betalord about it.
Posted: 04 Jul 2007, 19:02
by manored
Add a rank for people with 999999 hours of playing! Then smurfs would vanish! :)
Posted: 04 Jul 2007, 20:25
by smoth

add a rank that is a banana sticker for people with over 500 hours
then add a 2 banana rank for 10000 hours.
that way people like tired that need some sort of prize for time spent can have it!
Posted: 04 Jul 2007, 20:28
by AF
I could add the extra ranks to fill out the bitfield but then Id need to modify tasclient accordingly which is a problem as very few people can compile and those that do arent exactly free.
Posted: 04 Jul 2007, 20:44
by Cabbage
lots of people want 1000+ rank
as the voice of the people, i have decided it should look like a cabbage
you cannot defy hte will of the people!
Posted: 05 Jul 2007, 03:12
by manored
How about allowing people to chose the picture they wanna on their high rank? That will end the discussions about what ridiculous picture it should be! :)
Posted: 05 Jul 2007, 05:11
by Neddie
Cabbage wrote:lots of people want 1000+ rank
as the voice of the people, i have decided it should look like a cabbage
you cannot defy hte will of the people!
What will?
Posted: 05 Jul 2007, 12:17
by AF
AFLobby has rank images that can easily be swapped out or edited, and spring lobby would have it too.
Posted: 05 Jul 2007, 14:24
by semi
I think time-based ranks suck.
I propose a peer feedback system, where everyone can rate everyone else as:
a lot better than me
better than me
about equal
worse than me
a lot worse than me
Of course some people would rank everyone as a lot worse than me even if they suck themselves, but you could just look at the peer reviews from users that have good reputation. Oh and I propose a reputation system too :) So outside of skill, I'd let everyone rank everyone else as a:
very nice guy
nice guy
neutral
somewhat annoying
total idiot
And I'd rather play with nice guys than total idiots, not depending on their skill of play.
Posted: 05 Jul 2007, 14:33
by AF
semi, your proposal is open to huge amounts of abuse.
And ontop of that there's the fact that people wont rate another person unless they won the agme and the person theyre rating lost.
Posted: 05 Jul 2007, 14:47
by Warlord Zsinj
What are the chances of getting a supcom style 1v1 ranked ladder, based on ELO score as a result of the yes/no outcome of two players fighting?
I think that would bring some of the buzz back into supcom online play, as well as encourage people to play hard and fast 1v1 games instead of the usual 2v2's on massive porc maps.
Nothing like inflating egos for getting people to play

Posted: 05 Jul 2007, 15:02
by AF
Nobody has yet built a ladder which isnt mod specific. Its always the BA ladder this or the BA ladder that there's no 'spring ladder'. Untill that time there wont be a ladder system in the lobby.
Posted: 05 Jul 2007, 15:11
by Neddie
The is no accurate way of providing a skill rating, and there is no way to set up a rating system with any relevance that doesn't promote elitism.
Just extend the current one, anything else will be worse on the whole.
Posted: 05 Jul 2007, 16:49
by Warlord Zsinj
I think elitism will occur either way; it certainly exists already. A ranked ladder (It doesn't bother me if it is mod-specific, so long as any mod can have it's own individual ladder) has the potential to encourage further play; specifically, 1v1 play.
ELO provides a pretty good guide to skill rating vs other players, so long as everyone plays on the ladder enough. It's not perfect, but it is significantly better then nothing.
Posted: 05 Jul 2007, 17:33
by DemO
The whole fucking basis of a ladder is elitism. THE TOP PLAYERS ARE MORE ELITE THAN THOSE AT THE BOTTOM. It's there to encourage competition and show the results so that people can judge just how elite they actually are.