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Re: Random WIP 2013+

Posted: 11 Jun 2013, 18:59
by Beherith
eheh, love the epoch, looks epic :)

Re: Random WIP 2013+

Posted: 13 Jun 2013, 18:16
by FireStorm_
ARM Escort and Ranger
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bigger

Re: Random WIP 2013+

Posted: 13 Jun 2013, 19:43
by smoth
I don't like the windows. I feel like am looking at 2 4 meter ships.

Re: Random WIP 2013+

Posted: 13 Jun 2013, 20:26
by FireStorm_
ARM Escort, Ranger and Archer
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bigger

I made some changes. No reason. Just because. :-) (thanks smoth)

Re: Random WIP 2013+

Posted: 13 Jun 2013, 20:31
by SinbadEV
FireStorm_ wrote:I made some changes. No reason. Just because. :-) (thanks smoth)
Yes! Less "this boat is being driven by human sized cylons" and more "this ship is a huge-ass cylon".

Re: Random WIP 2013+

Posted: 13 Jun 2013, 23:03
by smoth
That looks bafass. Very much like a military ship

Re: Random WIP 2013+

Posted: 14 Jun 2013, 07:14
by Neddie
Ripe for papercraft as well...

Re: Random WIP 2013+

Posted: 14 Jun 2013, 09:16
by Beherith
Papercraft is so 2000. Today its 3d printing :)

Re: Random WIP 2013+

Posted: 14 Jun 2013, 20:36
by Beherith
Welcome to bloom heaven:

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Re: Random WIP 2013+

Posted: 14 Jun 2013, 22:15
by knorke
looks cool hot!

Re: Random WIP 2013+

Posted: 15 Jun 2013, 02:30
by Floris
And for normal BA
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Re: smoth's junk.

Posted: 15 Jun 2013, 23:55
by PicassoCT
the junk of my comender is longer than yours :D

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Also tabulav4 on every screenshot that aims to show off.. that map does something right..

Re: Random WIP 2013+

Posted: 17 Jun 2013, 23:06
by CarRepairer
Bloom can also be emo hell.

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Re: Random WIP 2013+

Posted: 18 Jun 2013, 09:19
by Beherith
Carrepairer, which shader version are you using?

Re: Random WIP 2013+

Posted: 18 Jun 2013, 10:22
by PicassoCT
Its the Andy Warhole shadder. Thats not a version, that is art. Could be a can of tomatosoup there, and still would be ;)

Re: Random WIP 2013+

Posted: 18 Jun 2013, 19:38
by CarRepairer
It's the one in ZK. It hasn't changed much in a while, but has the added menu options. Whenever you finish whatever enhancements you're adding to it, it can be merged in.

Re: Random WIP 2013+

Posted: 19 Jun 2013, 10:58
by Mr. Bob
About the bloom:

Some of the intensities seem to be a bit out of wack. I'm assuming the bloom is a uniform post process, so what you may want to do is multiply the intensity of the emissive materials (glowy bits) by something like 20 times (until the core material is basically white and only the bloom kernels are actually colored) and multiply the intensity of the bloom in general by 0.5 or so. Currently, it looks like the bloom is catching the specularity on everything far too much while leaving the emissive materials relatively untouched.

Looking pretty good though. I'm glad someone is taking up the torch and powering through Arm.

Re: Random WIP 2013+

Posted: 20 Jun 2013, 16:01
by Beherith
Bob, unfortunatly that is very difficult for me, as the materials are not written to any buffer, so i cant tell wether something is bright because its glowing or because its reflecting.

Re: Random WIP 2013+

Posted: 20 Jun 2013, 16:07
by FireStorm_
Mr. Bob wrote:Looking pretty good though. I'm glad someone is taking up the torch and powering through Arm.
Yes, well, some guys did only half and then just left... :-) :-) :-)
No, actually your stuff is the art corner stone on which we build.

General notice: Gotta do some other stuff next couple of weeks, but after that I expect to crank out more textured units.

And a picture, because RandomWip always needs more pictures or something :-)
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Re: Random WIP 2013+

Posted: 20 Jun 2013, 17:53
by PicassoCT
FireStorm_ wrote: Google Intention translator returned this:
Well im runing out of heroin, but while i still got some, have a free shot on the house!
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