Posted: 26 Jul 2007, 23:57
[supercolossal "updates" image was here]
Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
Luls.Caydr wrote:Will be done in June.
I promise I'll wait a few hours to steal your ideasI want the stuff to remain original at least until the next AA version's been out for a few hours!
Grr, why did I promise? Now I have to waitThe largest explosion ever in a Spring mod, AFAIK, implemented in a fun, playable manner
Yea, the music to that game was really nice. :DSnipawolf wrote:Looks familiar, I guess I've played Knights and Merchants too much...
That our goal yes, to change as little as possible.imbaczek wrote:Well, IMHO BA isn't about going anywhere, it's about staying where it is, proud and strong.
Which is a laudable goal, except that you picked an arbitrary (and, imho, inferior) version of AA to start from. If you'd picked an AA that had LRPC-ships and weak vehicles, would they be in BA?NOiZE wrote:That our goal yes, to change as little as possible.imbaczek wrote:Well, IMHO BA isn't about going anywhere, it's about staying where it is, proud and strong.
we'll never knowPxtl wrote:Which is a laudable goal, except that you picked an arbitrary (and, imho, inferior) version of AA to start from. If you'd picked an AA that had LRPC-ships and weak vehicles, would they be in BA?NOiZE wrote:That our goal yes, to change as little as possible.imbaczek wrote:Well, IMHO BA isn't about going anywhere, it's about staying where it is, proud and strong.
If anything, CA is THE crazy ideas team.Caydr wrote: Fourth, why I shouldn't join CA: Too many strong personalities clash. These mods have their own development team, adding me would just cause problems. I get lots of crazy ideas and I like to try them out, so I'd probably be thought of as an idiot when I talked about them. Fortunately I can tell a good idea from a bad one... eventually...