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Re: Smells like chicken Tastes like Win!!!

Posted: 21 May 2008, 22:21
by lurker
How do you set which mod it loads units out of?

Re: Smells like chicken Tastes like Win!!!

Posted: 21 May 2008, 22:31
by Pxtl
So, I take it that the information below:

Code: Select all

// Description of the mod control file recognized by spring: 

[MOD] { 

  // The name is shown in the selection interface
  Name=XTA version 0.61; 
  // These can be shown by the selection interface 
  Description=XTA 0.61 beta makes stuff balanced and cool; 
  URL=http://www.clan-sy.com/; 
  // What kind of mod this is 
  //  0 - Hidden (support mod that can't be selected, such as OTA_textures) 
  //  1 - Normal, only one can be selected at a time 
  //  2 - Addon, any number of these can be selected. Could be used 
  //      for single units for example. 
  //  others - perhaps mutators and addon races that can be 
  //           enabled in addition to xta for example? 
  ModType=1; 
  // Number of other archives this one depends on    
  NumDependencies=1; 
  Depend0=taenheter.sdz;
  // Number of other archives this one replaces
  NumReplaces=1;
  Replace0=xta_se_v060.sdz;
} 
From http://spring.clan-sy.com/wiki/Mod_specification

is not accurate? Does anything actually support the "2" (addon) functionality?

Re: Smells like chicken Tastes like Win!!!

Posted: 21 May 2008, 22:37
by smoth
A while back fang and I had an EE versus gundam mutator that could permit both mods to fight :P.

Re: Smells like chicken Tastes like Win!!!

Posted: 21 May 2008, 22:57
by Peet
Hmm, didn't know about modtype=2...there doesn't seem to be any lobby support for it though?

Re: Smells like chicken Tastes like Win!!!

Posted: 21 May 2008, 23:08
by Tobi
I don't think there's any Spring support for it even.... (e.g. in start script, in unitsync, etc.)

Re: Smells like chicken Tastes like Win!!!

Posted: 21 May 2008, 23:11
by smoth
Peet wrote:Hmm, didn't know about modtype=2...there doesn't seem to be any lobby support for it though?
I have no idea, we just set the thing up to use our mods with a dependency. I forget the rest. There was some work but that was because we had two mods with different weapons and armor.txt files.

Re: Smells like chicken Tastes like Win!!!

Posted: 22 May 2008, 07:20
by Quanto042
someone needs to maek patch...

Re: Smells like chicken Tastes like Win!!!

Posted: 22 May 2008, 18:57
by smoth
needs moar...
smoth wrote:faction icon for chickens:
Image
Image


psd for when lobbies support large faction icons.

Re: Smells like chicken Tastes like Win!!!

Posted: 23 May 2008, 04:53
by Saktoth
Such harsh words on the awesomeness that is CA-Chickens. I haven't played anything this fun in years.
Dont misunderstand me. I said that chicken with 10k resources and 100x metalmult is pointlessly stupid- just as ANY game with 10k resources and 100x metalmult is (speedmetal) especially when the enemy doesnt get similar advantages.

Also, why is everyone saying chicken would be too easy in BA? In fact i suspect most people would get raped well before t2 and the moho/exponential MM economy madness.

Re: Smells like chicken Tastes like Win!!!

Posted: 23 May 2008, 12:27
by Day
chicken is quite cool, atleast on large maps.

Re: Smells like chicken Tastes like Win!!!

Posted: 24 May 2008, 01:20
by manored
Saktoth wrote: Also, why is everyone saying chicken would be too easy in BA? In fact i suspect most people would get raped well before t2 and the moho/exponential MM economy madness.
Well it would be too easy at a latter stage, in such a manner that in BA the game would have decreasing difficult instead of increasing... except for the jump of the chicken queen :)

Re: Smells like chicken Tastes like Win!!!

Posted: 24 May 2008, 20:15
by NOiZE
manored wrote:
Saktoth wrote: Also, why is everyone saying chicken would be too easy in BA? In fact i suspect most people would get raped well before t2 and the moho/exponential MM economy madness.
Well it would be too easy at a latter stage, in such a manner that in BA the game would have decreasing difficult instead of increasing... except for the jump of the chicken queen :)
Luckily we all know how much skill manored has =)

Re: Smells like chicken Tastes like Win!!!

Posted: 24 May 2008, 20:27
by manored
I suck at BA only because I have a strong tendence to play games how I think they should be instead of how they are, and since I disagree with the economic and technologic system of BA, there are little chances of I playing well :)

Oh and my suckage doesnt makes anyone else suck more.

Re: Smells like chicken Tastes like Win!!!

Posted: 25 May 2008, 18:13
by 1v0ry_k1ng
i reckon the incredible flexibility of tactis is part of what mades CA chicken so interesting, what with all the units, morphing and bling. transferring this along to BA/XTA etc is possible (besides being blatant theft) but I doubt it'd be as interesting..

Re: Smells like chicken Tastes like Win!!!

Posted: 28 May 2008, 08:11
by Monkwarrior
Excellent mod.
We play it with 3 or 4 players.
We do have a request: we suck @ TA in general so how can we make the chicken-mod a bit more easy for us ?
Even with high resources at the beginning we don't survive long enough (before the air-unit wave arrives they have destroyed all 3 of us). We are trying to figure out what w'r doing wrong.

Especially the fast high explosice chickens (wave 5 or 6) are devastating. Anyone any idea how we can effectively counter these little buggers ?

Greetingz, Monk.

Re: Smells like chicken Tastes like Win!!!

Posted: 28 May 2008, 15:28
by Day
send me a PM in lobby il share you a replay :P

([WarC]DayWalkeR)

Re: Smells like chicken Tastes like Win!!!

Posted: 28 May 2008, 17:45
by Regret
(from like page 2, yes I had too much time)
neddiedrow wrote:
1v0ry_k1ng wrote:
Hobo Joe wrote:Any chance of seeing something like this on BA?
AHAHAHAHAHAHAHAHAHAHAHAHA
Like an icicle in hell.
AHAHAHAHAHAHAHAHAHAHAHAHA


Day your avatar scrollbar is broken :(

Re: Smells like chicken Tastes like Win!!!

Posted: 28 May 2008, 17:47
by Regret
Oh and, hell froze over.

Re: Smells like chicken Tastes like Win!!!

Posted: 28 May 2008, 18:00
by quantum
An issue that made Easy much harder than it should be has been just fixed.

We probably should add a really easy beginner mode.

Re: Smells like chicken Tastes like Win!!!

Posted: 28 May 2008, 18:42
by Monkwarrior
quantum wrote:An issue that made Easy much harder than it should be has been just fixed.
We probably should add a really easy beginner mode.
Thanks !!