Page 7 of 418
Posted: 01 Apr 2007, 20:39
by Snipawolf
I and Chrispin fighting with my Commander :D
(It doesn't aim at air units, but my mod doesn't have any, so its not a problem at all.)
Which is why we had to do it ourselves in FPS mode, the lasers could be fired a few inches in front of an enemy, and you would have to position yourself with your lasers shootin at the enemy...
Edit: Wide Open Combat is so dark...
Posted: 01 Apr 2007, 21:17
by rattle
Was about to say that you should use a map with some better lighting... can hardly see anything.
Posted: 04 Apr 2007, 23:26
by rattle

bsss
Posted: 10 Apr 2007, 06:09
by Zpock
Posted: 10 Apr 2007, 06:33
by Snipawolf
Indeed, a WIP of course, but an interesting one.
Posted: 16 Apr 2007, 00:12
by Caradhras
moeb

Posted: 19 Apr 2007, 00:38
by Zpock
Posted: 19 Apr 2007, 00:58
by Snipawolf
Nice! How many textures have you made so far?
I'm gunna be on my seventh one next thing I do...
Posted: 19 Apr 2007, 00:59
by Zpock
That's my first.
Posted: 19 Apr 2007, 01:22
by Snipawolf
Not bad!
Posted: 19 Apr 2007, 01:38
by smoth
looks good, keep up the good work zpock.
Posted: 19 Apr 2007, 01:51
by Snipawolf
reflective map, work in progress
Edit: I and zpock keep this thing alive, so many other people should post some stuff up here...
Posted: 19 Apr 2007, 06:58
by smoth
all modeling I do is for gundam when forb requests things, so it doesn't qualify as random stuff.
Posted: 19 Apr 2007, 11:36
by Zenka
pritty sweet zpock. I wish my first textures looked like that!
Posted: 19 Apr 2007, 15:06
by bwansy
Sweet. Another talented modeller emerged.
Somehow I think the fighter somewhat resembles the Star Wars X-Wing, though.

Posted: 19 Apr 2007, 16:32
by rattle
I keep this alive occasionally :P
Zenka wrote:pritty sweet zpock. I wish my first textures looked like that!
Same here.
Posted: 19 Apr 2007, 20:10
by hrmph
Very nice! This picture deserves to be on the screenshots page:
http://i155.photobucket.com/albums/s281/Zpock/air1.jpg
Posted: 19 Apr 2007, 20:20
by Zoombie
Zpock's stuff looks really cool.
Posted: 19 Apr 2007, 22:29
by LathanStanley
Snipawolf wrote:reflective map, work in progress
Edit: I and zpock keep this thing alive, so many other people should post some stuff up here...
That can't possibly be a "TRUE" reflective map can it???
or did you just map a high res image of something over it?? and then put a nice glossy specular map so that is kinda, looks like a reflection??
when the hell did spring support REFLECTIONS!!>?!?!?!?!?!?!?!

Posted: 19 Apr 2007, 22:40
by KDR_11k
Um, Spring has supported reflections for quite a while. Actually it's just an environment map depending on the level but noone's going to look that close and the official name is reflectivity.