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				Re: [WIP] Charlie in the Hills
				Posted: 24 Nov 2013, 16:01
				by The Yak
				Won't appear on map server either, unsure what is wrong. I don't work with blueprint too often
			 
			
					
				Re: [WIP] Charlie in the Hills
				Posted: 24 Nov 2013, 19:41
				by qray
				Though I'm surely no expert when it comes to map server probs: Maybe renaming the SMF helps?
See Behe's answer here: 
http://springrts.com/phpbb/viewtopic.ph ... 40#p548866 
			 
			
					
				Re: [WIP] Charlie in the Hills
				Posted: 25 Nov 2013, 10:35
				by Forboding Angel
				Yak, basically the plasmaserver implementation that the hosts use is wack.
It cannot read mapinfo.lua, so the only recourse is to include a blank smd in the maps folder of your map (named the same as the smf file).
The contents of the smd should be:
[MAP]
{
}
Pathetic, but licho refuses to fix it, so that is what we are left with.
For examples, check out any of my recent maps.
 
			 
			
					
				Re: [WIP] Charlie in the Hills
				Posted: 25 Nov 2013, 11:10
				by enetheru
				If i remember correctly it does have a blank smd. So it's probably the SMF not having a unique name and ID
			 
			
					
				Re: [WIP] Charlie in the Hills
				Posted: 25 Nov 2013, 17:08
				by The Yak
				Yes, it does have the required blank .smd. 
Attempt 2 with renamed .smf: 
http://springfiles.com/spring/spring-ma ... ie-hills-0 
			 
			
					
				Re: [WIP] Charlie in the Hills
				Posted: 25 Nov 2013, 17:49
				by qray
				
			 
			
					
				Re: [WIP] Charlie in the Hills
				Posted: 25 Nov 2013, 20:44
				by The Yak
				Here's a ZK replay (use ZKlobby or Weblobby): 
http://zero-k.info/Battles/Detail/213697