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Re: Decline in the number of players

Posted: 21 Apr 2011, 00:39
by smoth
smoth wrote:I believe in freeware so please stop telling me to monetize my work.

Re: Decline in the number of players

Posted: 21 Apr 2011, 00:51
by TradeMark
Jazcash wrote:Damn, you beat me to it. Minecraft isn't open-source.
i see people modding it all the time by decompiling the java files... if thats not open source, then what is?
smoth wrote:I believe in freeware so please stop telling me to monetize my work.
all i say is that your belief is just naive (i too thought like that back then...), it doesnt hurt anyone if you asked money in return, hell, i even think people will respect the work more if it had a price tag on it.

Re: Decline in the number of players

Posted: 21 Apr 2011, 01:03
by smoth
Your opinion doesn't matter, I can do what I want, get over yourself.

Re: Decline in the number of players

Posted: 21 Apr 2011, 01:05
by TradeMark
alrighty then... well... think about it anyways.

Re: Decline in the number of players

Posted: 21 Apr 2011, 01:11
by Forboding Angel
That's called "Reverse Engineering".

Re: Decline in the number of players

Posted: 21 Apr 2011, 07:51
by Wombat
Actually ZK is much more sucessful at keeping players than BA.
stop failing and post accounts with NEW ip. accounts that played at least 2 games and didnt leave coz of crash/bug are also welcomed.

Re: Decline in the number of players

Posted: 21 Apr 2011, 07:55
by Cheesecan
TradeMark wrote:
Jazcash wrote:Damn, you beat me to it. Minecraft isn't open-source.
i see people modding it all the time by decompiling the java files... if thats not open source, then what is?
smoth wrote:I believe in freeware so please stop telling me to monetize my work.
all i say is that your belief is just naive (i too thought like that back then...), it doesnt hurt anyone if you asked money in return, hell, i even think people will respect the work more if it had a price tag on it.
That's reverse-engineering. An unfortunate property of Java is that its byte code is very easy to disassemble, you can pretty much get the original code immediately. Minecraft has some code obfuscation going on that renames all the methods and variables to gibberish names, but if you read the code you can still figure out what they are and sometimes you could see it immediately too from context.
smoth wrote:
smoth wrote:I believe in freeware so please stop telling me to monetize my work.
What do you work with by day? you love that job more than making games?

Re: Decline in the number of players

Posted: 21 Apr 2011, 07:59
by smoth
I think it is more honest work than commercial game development.

Re: Decline in the number of players

Posted: 21 Apr 2011, 08:44
by Cheesecan
Meh, you're just avoiding the question. What is dishonest about Minecraft?

Re: Decline in the number of players

Posted: 21 Apr 2011, 12:27
by TradeMark
Cheesecan wrote:That's reverse-engineering. An unfortunate property of Java is that its byte code is very easy to disassemble, you can pretty much get the original code immediately. Minecraft has some code obfuscation going on that renames all the methods and variables to gibberish names, but if you read the code you can still figure out what they are and sometimes you could see it immediately too from context.
lol wut... java saves the variable names in the bytecode? :shock:

reverse-engineering or not, the source is still open to anyone who wants to take it. what youre arguing here is just semantics. if i obfuscate my HTML/CSS/JS code, does it mean its not opensource anymore....?

Re: Decline in the number of players

Posted: 21 Apr 2011, 12:28
by Forboding Angel
Minecraft is bad in particular because it gives the impression and inflates the stereotype that all indie games look like shit.

@tm, shut up, you lost. Minecrap is not open sauce.

Re: Decline in the number of players

Posted: 21 Apr 2011, 12:42
by TradeMark
Forboding Angel wrote:@tm, shut up, you lost. Minecrap is not open sauce.
i lost nothing man
smoth wrote:I think it is more honest work than commercial game development.
you call it honest to take others hard work for free? think it this way: while they were having fun in parties, you were programming... while they were in amusement park, you were programming... while.. .bla bla, and now when you are done, they just come and take your work for free. still feels honest? would you take someone's hard work for free? especially when it is just one guy making it in his free time...

Re: Decline in the number of players

Posted: 21 Apr 2011, 13:16
by Gota
when they were in parties and in the amusement parks they were contributing to the economy and circulating the money while you were monkey coding in your basement taking up energy and contributing to the middle east oil conflicts.

You should be thankful cause their partying is paying for your coding.

Re: Decline in the number of players

Posted: 21 Apr 2011, 14:13
by Wombat
@tm, shut up, you lost. Minecrap is not open sauce.
it will be after removing 'beta' tag tho.

Re: Decline in the number of players

Posted: 21 Apr 2011, 14:22
by PTSnoop
http://www.opensource.org/docs/osd

"Open Source" has a very specific meaning; it's not just "I can get at the source code if I decompile it and do some other things". To be open source, a program needs to be under a license that encourages modification and redistribution.

Minecraft doesn't allow this (Notch has stated he doesn't want people redistributing his code or binaries, although mods that don't do this are fine). Therefore, Minecraft is not open source.

On topic: as a game dev, the reason I'm making a spring game is in order to make a game. For me, that's an end in itself. If people end up playing Static Friction, and enjoying it, then that's a bonus. But given a choice between spending time marketing and building a fanbase, or spending time actually adding to the game, then I'm going to spend all that time adding to the game.

And if that means no-one ever plays the thing apart from me and a bunch of mates on LAN, then I'm fine with that.

Just my £0.02.

Re: Decline in the number of players

Posted: 21 Apr 2011, 14:24
by Wombat
Notch has stated he doesn't want people redistributing his code or binaries, although mods that don't do this are fine
becouse its not finished. he made it clear that MC will be opensource after beta.

Re: Decline in the number of players

Posted: 21 Apr 2011, 14:24
by TradeMark
Gota wrote:when they were in parties and in the amusement parks they were contributing to the economy and circulating the money while you were monkey coding in your basement taking up energy and contributing to the middle east oil conflicts.

You should be thankful cause their partying is paying for your coding.
that (trolly) logic could work if: 1) the programmer was a robot. 2) it was owned by nobody. 3) the robot would have endless energy source, thus it doesnt need anything from outside world. 4) it would never need to be repaired nor updated, thus it would be indestructible perfect piece of machinery. 5) building the robot would have cost nothing. eg. nature built it by a chance of random pieces getting together and luckily assembling a perfect programmer robot that builds games for us for free of charge because hes so damn nice robot and honest ! :regret:

Re: Decline in the number of players

Posted: 21 Apr 2011, 14:26
by smoth
cheesecan wrote:Meh, you're just avoiding the question. What is dishonest about Minecraft?
No I see commercial development of games, marketing of them etc as dishonest work. I don't have to give you my reasons. Notch can do what he and I can do what I want.
TradeMark wrote:
smoth wrote:I think it is more honest work than commercial game development.
you call it honest to take others hard work for free? think it this way: while they were having fun in parties, you were programming... while they were in amusement park, you were programming... while.. .bla bla, and now when you are done, they just come and take your work for free. still feels honest? would you take someone's hard work for free? especially when it is just one guy making it in his free time...
You are really obsessed with my life and for someone who is SO obsessed with MY life you know very little about what I have done. If your life experience is limited to parties well, then you are living a shallow life. You are really ignorant if you think everyone is black and white, nerd or socialite. My life is my life stop obsessing about it. I mean really, you act as though you know my life(which you don't).

How is it dishonest that someone gets to play a game for free? How is it dishonest at all? that is a stupid argument. You are still derailing the thread, do you have an actual point or are you just trolling trying to derail a thread that you don't see a point to?

Re: Decline in the number of players

Posted: 21 Apr 2011, 14:36
by TradeMark
smoth wrote:You are really obsessed with my life
*blabla*
lol... you keep saying that, as much as you wanted, i am not obsesed with anyones life here. edit: and i wasnt assuming anything about your life there... dont take everything so personal. it was just a hypothetical setting.
smoth wrote:How is it dishonest that someone gets to play a game for free? How is it dishonest at all? that is a stupid argument. You are still derailing the thread, do you have an actual point or are you just trolling trying to derail a thread that you don't see a point to?
"how is it dishonest that someone gets to live in a new house for free?" or if you believe programming doesnt cost anything, then you can replace the word house with a word "ditch" or anything which is only the work human can do with no cost except time (and shovel). still not dishonest for taking your work for free of charge ? would you go to clean the streets for free just so people can feel happy ?

Re: Decline in the number of players

Posted: 21 Apr 2011, 14:46
by smoth
TradeMark wrote:would you go to clean the streets for free just so people can feel happy ?
People do that. It's called altruism, volunteer work etc. Stop trying to force your views on me, I am not going to buy into them.