Posted: 17 May 2006, 00:02
I dunno, 10k metal... I don't know who you're playing against if that wouldn't be helpful.
Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
Or a Krog...Cabbage wrote:You simly cannot make an assumption like that, that 14,000 metal fro0m a dead commander can turn the tide of a battle. If you don;t need any extra metal, you must be doing pretty well with the enemy falling back - so what would be the point in rezzing the com anyway? the only reason to rezz a com late game is to com bomb, which you shouldn't need to do.in late game you dont need the resources of dead commanders
Also, storage is fine as it is, i use energy storage most games - and you should only really ever need metal storage if you're recaliming a com.
More helpful than another 4000 HP cloakable walking bomb with a D-Gun?Caydr wrote:I dunno, 10k metal... I don't know who you're playing against if that wouldn't be helpful.
Why? It's a perfectly valid tactic, and isn't too hard to counter with a well-built (IE, deep) defensive line.Leaderz0rz wrote:alot of people frown on combombing so yea..
Look, just because you wanted to suck in my comm in that last match yesterday doesn't mean that should be the only option!Egarwaen wrote:Why? It's a perfectly valid tactic, and isn't too hard to counter with a well-built (IE, deep) defensive line.Leaderz0rz wrote:alot of people frown on combombing so yea..
Though making the Comm wreckage un-res-able might be a good idea, as it can make Comm Ends kind of absurd.
I'm wondering about that as well.ginekolog wrote:Does anyone know how does reclaiming works? If i am reclaim comm for 3 mins and reclaimer gets killed, do i have to start from 0 or does wreckage "remember" how much it was sucked?
To me it seems it remembers, but the amount of builders or their buildpower doesnt seem to matter. Keep a shitty lvl1 builder to reclaim that krog (thats why scouts reclaim so good in EE)ginekolog wrote:i love reclaimg comms, those 15k meteal can be game winner. This metal gives me 3 BB or like 15 buldogs.
Does anyone know how does reclaiming works? If i am reclaim comm for 3 mins and reclaimer gets killed, do i have to start from 0 or does wreckage "remember" how much it was sucked?
How much does repair cost? (50% of full cost?)
I believe buildpower does matter, but you don't get any benefit from having multiple units reclaiming it.krogothe wrote:To me it seems it remembers, but the amount of builders or their buildpower doesnt seem to matter. Keep a shitty lvl1 builder to reclaim that krog (thats why scouts reclaim so good in EE)
An engine hack to stop something that ought to be addressed mod-side?Drone_Fragger wrote:There was a big discussion about this. Its to stop a horde of con planes relciming bases instantly or something.