Posted: 11 Nov 2006, 01:13
Look, just make the damn llt and com lasers kill them in one hit and it's all good. This way, players will still have to put up several llt, but several llt will ACTUALLY WORK at stopping the scouts.
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everybody read this, agree with it, and be quiet plz.LordMatt wrote:I don't support making tech 2 cheaper. A revert of scout units to 2.21 stats seems the best solution to start. Why were they buffed in the first place? O_o Its already been said that flash/gator balance is good, so a hp nerf seems in order for both units. And, of course, revert Radar to 2.21 stats and fix dgun!
+1Cabbage wrote:Ehehe wqeeeeeeeeeeeeeeeeeeeeeeeeeee11V1v ! ! V Bascilly, ikve been dri nming, biut it s stuid what people in thisthread have ben dsaing.
Juat sort out weasels, panthers, fladshes/instigatoirs, buff ALL air by the amount it got nerfed overall O10% is lthe last versiojn) extra speed buff to brawlies, q anbd hatmots naor probekms delt with. snar i think is a bug with the acuka engiknm not the kid mod sorry. uggh j.
I WILL Mke anew potwhne u am hokme and not pissed pgg my fsc so it will be betgter" @D @D @D :D @[:D
+1jackalope wrote:everybody read this, agree with it, and be quiet plz.LordMatt wrote:I don't support making tech 2 cheaper. A revert of scout units to 2.21 stats seems the best solution to start. Why were they buffed in the first place? O_o Its already been said that flash/gator balance is good, so a hp nerf seems in order for both units. And, of course, revert Radar to 2.21 stats and fix dgun!
+2Cabbage wrote:Ehehe wqeeeeeeeeeeeeeeeeeeeeeeeeeee11V1v ! ! V Bascilly, ikve been dri nming, biut it s stuid what people in thisthread have ben dsaing.
Juat sort out weasels, panthers, fladshes/instigatoirs, buff ALL air by the amount it got nerfed overall O10% is lthe last versiojn) extra speed buff to brawlies, q anbd hatmots naor probekms delt with. snar i think is a bug with the acuka engiknm not the kid mod sorry. uggh j.
I WILL Mke anew potwhne u am hokme and not pissed pgg my fsc so it will be betgter" @D @D @D :D @[:D
+Lippy wrote:+2Cabbage wrote:Ehehe wqeeeeeeeeeeeeeeeeeeeeeeeeeee11V1v ! ! V Bascilly, ikve been dri nming, biut it s stuid what people in thisthread have ben dsaing.
Juat sort out weasels, panthers, fladshes/instigatoirs, buff ALL air by the amount it got nerfed overall O10% is lthe last versiojn) extra speed buff to brawlies, q anbd hatmots naor probekms delt with. snar i think is a bug with the acuka engiknm not the kid mod sorry. uggh j.
I WILL Mke anew potwhne u am hokme and not pissed pgg my fsc so it will be betgter" @D @D @D :D @[:D
+(129874332/73683648762*2567516523/847587892*0*36812685)+1jackalope wrote:everybody read this, agree with it, and be quiet plz.LordMatt wrote:I don't support making tech 2 cheaper. A revert of scout units to 2.21 stats seems the best solution to start. Why were they buffed in the first place? O_o Its already been said that flash/gator balance is good, so a hp nerf seems in order for both units. And, of course, revert Radar to 2.21 stats and fix dgun!
panther/flash/gater revertion to 2.21 stats too!!Nixa wrote:+(129874332/73683648762*2567516523/847587892*0*36812685)+1jackalope wrote:everybody read this, agree with it, and be quiet plz.LordMatt wrote:I don't support making tech 2 cheaper. A revert of scout units to 2.21 stats seems the best solution to start. Why were they buffed in the first place? O_o Its already been said that flash/gator balance is good, so a hp nerf seems in order for both units. And, of course, revert Radar to 2.21 stats and fix dgun!
yes yesNOiZE wrote:panther/flash/gater revertion to 2.21 stats too!!Nixa wrote:+(129874332/73683648762*2567516523/847587892*0*36812685)+1jackalope wrote: everybody read this, agree with it, and be quiet plz.
Release it already!Hellspawn wrote:yes yesNOiZE wrote:panther/flash/gater revertion to 2.21 stats too!!Nixa wrote: +(129874332/73683648762*2567516523/847587892*0*36812685)+1