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Posted: 10 May 2006, 10:30
by Neddie
I mainly used it in relation to micro'ed Brawlers and Cruise Missiles.
Posted: 10 May 2006, 10:47
by Cabbage
erf dont buff guardian high tradjectory
It's fine as it is, yes you can get a better DPS in low tradjectory, but in a guardian war i would almost always go for high - the extra dmg and AoE from each shot can easily wipe out any cons the enemy has if you aim well.
Posted: 10 May 2006, 11:17
by MR.D
High angle is outstanding as it is, and it does an awesome job at keeping cons busy shuffling around and is able to splash a wide area with its shots.
The low angle shot on the otherhand seems to be lacking, for such a spendy lvl1 investment, its shots are pretty slow and hard to hit even light tanks at their slower speeds, doesn't have a large enough blast radius to counter for near misses, and is fairly weak IMO.
For a weapon that costs that much to build using a LVL1 economy, it would be really nice if it could kill 1 AK/Peewee in 1 shot in low angle, they're a small and fast target, and if you're lucky enough to plant 1 good shot on a pewee you should be rewarded with a kill as those units are the lightest ones next to a jeffy or flea.
As an added bonus, if its worth looking into or trying for 1 release, an increase of travel speed for the guardian shell in Low angle could be a nice improvement as well, leaving high angle as a slow lobbing artillery.
Posted: 10 May 2006, 13:16
by Soulless1
I'd say reduce the damage of the low arc shot and increase its rate of fire (such that DPS is roughly what it is now, maybe a teensy bit less) and make the projectile travel faster.
High arc is good as-is.
Posted: 10 May 2006, 13:19
by Andreask
You guys remember the times when the Punisher and Guardians only had the low trajectory and were dubbed:
Unit-eater ?
Posted: 10 May 2006, 13:25
by Deathblane
Can I just say that nukes work brilliantly now. Played a game last night (on Horst and Graben) that turned into a nuke-fest. The anti-nuke defences work great but aren't all powerfull like they were before.
Posted: 10 May 2006, 17:02
by Caydr
OKIES! Got an idea, I did! Muahaha. For L3 vehicle imbalance thing.
I typed it up just now, but realized it was too awesome to be posted on a forum. The universe would implode 8 times, spinning in a row.
Posted: 10 May 2006, 17:04
by NOiZE
I rather see other things "fixed" tbh
Posted: 10 May 2006, 17:06
by Machiosabre
does it involve dinosaurs of any kind?

Posted: 10 May 2006, 17:19
by Caydr
Yeah yeah yeah. Fixes too. Read everything up to this point now, everything taken into consideration. How long should I wait until I make the next update? It'll be another minor one, mostly balance changes but also somewhere between 2 and 6 new units. I've lost all motivation to get the anti-air kbots working for the moment. Working a lot on GEM.
Posted: 10 May 2006, 17:22
by NOiZE
Well 1.46 is pretty good already... no need to rush IMO
Posted: 10 May 2006, 17:44
by Zenka
NOiZE wrote:Well 1.46 is pretty good already... no need to rush IMO
Apart for the current cruize missles. Yeah 1.46 is pritty good.
Posted: 10 May 2006, 17:47
by Cabbage
Apart for the current cruize missles. Yeah 1.46 is pritty good.
I saw a post saying that next spring version, that can be adressed (new tag) :p
Posted: 10 May 2006, 18:43
by ginekolog
i agree here, 1.46 looks preety balanced atm. Lets leave it here some time.
Posted: 10 May 2006, 18:53
by Leaderz0rz
punisher/guardians are fine the way they are.
Posted: 10 May 2006, 19:14
by BigSteve
The high trajectory mode of the plasma cannons (guard/punisher) has little real use, except firing over hills/walls.
Riiiigghht.... not useful... oookkkkaaayyy. How long have you been playing this game Nemo? manual target ^^ aim into the path of an oncoming bunch of units.. then you shall see the true power that is high trajectory rawr!!
Posted: 11 May 2006, 01:39
by Caydr
Hm.. think I'm going to have to make a patch. I've got a ton of good ideas all of the sudden. Not sure when it'll be ready.
edit: oh, I'll wait until the next version of Spring. That way I can have proper EMP with the next release. Maybe that'll give me some time for the anti-air kbots and hovercomms.
Posted: 11 May 2006, 09:26
by NOiZE
Tell us your idea's so we can either look forward to them, or bash them

Posted: 11 May 2006, 15:40
by Caydr
So they can be stolen by Sony? No thanks.

Maybe a little bit later.
Edit: better yet, get your coward ass on MSN so I can kick it in Spring!
Edit2: Hm. defeated twice in a row. I think I must have a virus.. uh... yeah.
Posted: 11 May 2006, 18:32
by Leaderz0rz
Yea caydr those virii are really bad
