PicassoCT wrote:Knorke, remember that testgame, that you, emanuel and i had in jw. That was the only game of jw that ever got played.
Realistic perspective, aka as looking down, is the stuff that kills you.
I remember that.
But I do not remember that you denied all the bugs that it obviously had. I also do not remember any claims about "if JW is on steam then spring is on steam!!!" and how great that will be.
Humanity is not made of a monolithic block - copys of the same human over and over. And suprise, some of the more - exotic- ones are some of the more productive and creative ones.
For every "crazy professor" there are 100 dudes who are just regular crazies.
99% of "asshole geniuses" have nothing genius about them.
So forb botched his steam release, cause he had no plan to come up with additional server and how to migrate infstructure?
That was only one aspect.
Somehow there is much concentrating on this one thing, maybe to make it look like as if the whole thing was outside his control or whatever.
It is also how you handle failure. He was still celebrating the "sucess" and planning tourneys and trying to cast games when others were trying to figure out what to do.
There was no plan for anything.
Join MP game to download files? That was not "planned" it was stupid workaround others had to put into FAQ for him.
No maplist. Slowly recognizes why that fails and put in a list. Then removes it again and all back to previous fail.
Look at this bug:
https://github.com/EvolutionRTS/Evolution-RTS/issues/3
Do you think this was the first time this bug in widgethandler was reported? On github bugtracker yes, on google.code it had been long before.
Kinda dumb thing to delete your bugtracker without looking if there is unsolved problems?
The bug in widget-handler was known for years. It was reported in old bugtracker several times but always closed with dumb explainations why it was no bug or did not matter. Players had also mentioned it in comments and he had experienced it himself.
Also just noticed this comment:
"Smoth has been working with the widget/gadget handlers. From what I understand he may have already inadvertently fixed it." How would it be "inadvertently" be fixed if the file was not changed? Maybe magic!
Me, but also several other people, including jK, had said long before to easily fix it. But just resulted in dumb rages about how "the fix makes it worse!!!11" and "it is already fixed."
Same with the bug that game instantly ended after start.
Now how likely is it that everybody in spring/#moddev was wrong?
Always denying when something does not work.
I notice Linux download do not work, other test too and notice same. He has appearently never tested but knows everything better.

Same with Mac version.
Or the crap with singleplayer.
When players asked where the singleplayer/campaign was, at first tried to explain how a broken spawner-thing and NullAI should totally be considered singleplayer.
Then started to deny that SP was ever announced because "FACEPALM! it is not on the game page. learn2read lol!"
However originally steam's game-page
did state singleplayer. Or look at the greenlight-page where it still says "singleplayer."
Or look at his comments how he is working on SP and will "throw in a campaign to sweeten the deal" and whatnot.
THAT was the game players voted to have on steam. Lame bait.
Also so lame to tell players "Look at the SVN: You can see how hard I am working on the game! Last update was just yesterday!"
If gamers could actually read SVN log they would see that none of the changes adressed any issues they reported...
"
I am responsible for the lobby, settings app, maps, widgets, gadgets, units, engine version, etc that my players use. Not you. I control the whole infrastructure. Don't say most. What you mean to say is "*A"."
Always portraiting yourself as amazing "one man dev army" and after fail blame others. LAME.
raaar wrote:There's the saying "There's no such thing as bad publicity", and it's wrong. For example, I don't want other people advertising my game.
Yes, excactly! If good publicity exists, so must examples that generate bad publicity.
But too late, spring is already on steam now.
"
Fwiw, I wanted evo on steam to be an easy entry point for not just evo but other spring games as well.
I don't know that I have succeeded in that manner in any way shape or form, but I did try."
Thanks for the nice coordination with everyone else!
Always hating on how other projects reflect bad on spring - and then do the same thing on biggest scale ever.
So the release problem is not the buggy release and the attitude, its the missing repair team that fixes stuff while the wagon rolls.
Attitude is excactly the problem. Someone builds a bomb wagon and then you can either watch it crash into a bunch of people and your own stuff or hecticly try to play repair team. Some people should not have driving license.
tl;dr
too soft community exploited by few willing to walk over dead bodies
User was warned for this post- Felony 2. Please avoid repeated intentional harassment. (Silentwings)