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Re: SupCom2 Demo

Posted: 13 Mar 2010, 07:09
by Tribulex
Knorke ftw srsly. Took the words right out of my ass.

Re: SupCom2 Demo

Posted: 13 Mar 2010, 13:27
by Machete234
Pxtl wrote: the big boys are committed to thumbsticks, and the PC is a shrinking market.
I read that the ruskis and the eastern europeans like pc games and also rts games, so maybe in the future we will be playing russian rts games. :lol:
Better than playing an rts game on a console with a pointing device, I would feel really dumb using that.

Re: SupCom2 Demo

Posted: 13 Mar 2010, 22:40
by AF
There are fewer maps and they are large some of them, I find it frustrating I cant take a map designed for team play and do a FFA, I tried it on a 3v3 and ended up with 2 enemy bases right on my doorstep and being stuck in the middle, meaning I had to kill or be killed in the first minute, and the same on the other side, making things far less interesting.

I also find stuff moves across these big maps a lot faster than they did in orginal supcom. Units arent as slow, and transports make it even zippier

Re: SupCom2 Demo

Posted: 14 Mar 2010, 16:57
by 1v0ry_k1ng
completed first campaign, am dissapoint. so little unit variety...

Re: SupCom2 Demo

Posted: 14 Mar 2010, 21:31
by PicassoCT
Machete234 wrote:
Pxtl wrote: the big boys are committed to thumbsticks, and the PC is a shrinking market.
I read that the ruskis and the eastern europeans like pc games and also rts games, so maybe in the future we will be playing russian rts games. :lol:
Better than playing an rts game on a console with a pointing device, I would feel really dumb using that.

we are the big boys now - cant wait for the day, spring runs on some console, and the guys with sticks and stonebuttons find out that the mouse might be superior - muhahahaha

Re: SupCom2 Demo

Posted: 15 Mar 2010, 11:27
by Spawn_Retard
tank blob vs tank blob!

Re: SupCom2 Demo

Posted: 15 Mar 2010, 14:23
by Tribulex
too bad they are rendered as groups of ugly tanks. Would be awesome to have the battle of the blobs! Big ucky gooey blobs of blue and green slime that you can upgrade and feed innocent women and children to.

I just invented the game design of the century!

Re: SupCom2 Demo

Posted: 15 Mar 2010, 15:23
by knorke
that would go well with the wii board :-)

Re: SupCom2 Demo

Posted: 15 Mar 2010, 19:44
by Tribulex
knorke wrote:that would go well with the wii board :-)
whats that? (i know i could use google but i prefer to hear one of the humorous member of the board explain it)

Re: SupCom2 Demo

Posted: 15 Mar 2010, 21:18
by Beherith
Spawn_Retard wrote: dont play with pro player in my tag, and no i don't play consistently bad, anything else you want to add?
<[teh]Gargamel> <> [ProPlayer]Shift[TW]: flag: gb CPU=2333mHz rank=5 last online:2009-12-21T20:42:56.125000

Re: SupCom2 Demo

Posted: 16 Mar 2010, 00:00
by Google_Frog
Tribulex wrote:too bad they are rendered as groups of ugly tanks. Would be awesome to have the battle of the blobs! Big ucky gooey blobs of blue and green slime that you can upgrade and feed innocent women and children to.

I just invented the game design of the century!
Liquid Wars.

Re: SupCom2 Demo

Posted: 16 Mar 2010, 05:33
by maackey
Google_Frog wrote:
Tribulex wrote:too bad they are rendered as groups of ugly tanks. Would be awesome to have the battle of the blobs! Big ucky gooey blobs of blue and green slime that you can upgrade and feed innocent women and children to.

I just invented the game design of the century!
Liquid Wars.
Liquid Wars is a really neat game. One that really should be played with friends though; the ai isn't very challenging.

Re: SupCom2 Demo

Posted: 16 Mar 2010, 11:12
by Spawn_Retard
Beherith wrote:
Spawn_Retard wrote: dont play with pro player in my tag, and no i don't play consistently bad, anything else you want to add?
<[teh]Gargamel> <> [ProPlayer]Shift[TW]: flag: gb CPU=2333mHz rank=5 last online:2009-12-21T20:42:56.125000
that is all

Re: SupCom2 Demo

Posted: 17 Mar 2010, 10:18
by Scratch
He should have just taken OTA and made it bigger and better. Hasn't he purchased the rights for TA yet?

Re: SupCom2 Demo

Posted: 17 Mar 2010, 11:07
by zwzsg
He tried, but TA rights are too expensive for him.

Re: SupCom2 Demo

Posted: 17 Mar 2010, 16:09
by Hobo Joe
Scratch wrote:He should have just taken OTA and made it bigger and better. Hasn't he purchased the rights for TA yet?
No it's good that he's trashing the name of another franchise, if he tried to make OTA better it would fail and ruin its good name.

Re: SupCom2 Demo

Posted: 17 Mar 2010, 16:47
by Tribulex
infidel

Re: SupCom2 Demo

Posted: 18 Mar 2010, 17:04
by Gota
Lets buy ta rights...
Start a donation fund and feel it with coffers till we can buy TA rights.

Re: SupCom2 Demo

Posted: 18 Mar 2010, 17:22
by JohannesH
Gota wrote:Lets buy ta rights...
Start a donation fund and feel it with coffers till we can buy TA rights.
Who is "we" and what shall we do with it?

Re: SupCom2 Demo

Posted: 18 Mar 2010, 17:24
by Gota
JohannesH wrote:
Gota wrote:Lets buy ta rights...
Start a donation fund and feel it with coffers till we can buy TA rights.
Who is "we" and what shall we do with it?
Dont question,just execute.