My texture library...

My texture library...

Discuss maps & map creation - from concept to execution to the ever elusive release.

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Forboding Angel
Evolution RTS Developer
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My texture library...

Post by Forboding Angel »

Well with the advent of me learning to make seamless realistic textures easily and quickly...

Is anyone interested in me putting up my texture library for everyone? As in updating it whenever I get the itch to do more? These would be for map use only as I can't see how they would benefit modders at all.

At any rate, is it worth my time doing this? I have noticed that many mappers (including myself until yesterday) are having trouble finding good terrain textures for their maps, so I thought that since I have the knowledge and the "skill" if you wanna call it that, maybe I could further my efforts to help other mappers.

Meh, lemmie know. If there is enough demand I'll do it. My texture library is pretty robust by this point.
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NOiZE
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Post by NOiZE »

i would like some :-)
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Drone_Fragger
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Post by Drone_Fragger »

It would help mappers certainly. Which means more maps to play on! \o/

And of course more load on FU, which would result in it crashing more. But thats not important
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Comp1337
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Post by Comp1337 »

Gimme.
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Forboding Angel
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Post by Forboding Angel »

Drone_Fragger wrote:It would help mappers certainly. Which means more maps to play on! \o/

And of course more load on FU, which would result in it crashing more. But thats not important
FYI, FU didn't crash, it hit it's monthly bandwidth limit. I'm going to be using bestsharing and another personal site for backup links from now on.
mufdvr222
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Post by mufdvr222 »

I have amassed a nice collection of textures if you want to add them to the texture set.
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FizWizz
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Post by FizWizz »

start posting links already! :P
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jackalope
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Post by jackalope »

I'm interested in the textures and your method for making them.
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Forboding Angel
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Post by Forboding Angel »

well a real short demonstration if you will jack.

Take a picture of somehting you think might make a good texture. Pull it into photoshop , copy the entire thing and paste as a new layer, use filter>offset, the set the values EXACTLY half of the image size in the offset filter, hit ok. Then add a layer mask to the top layer (the one you put the offset filter on), switch over to the layer mask, and start painting black on to to layer mask where the seams are.

Makes a lot more sense when you actually do it ;p

As far as a link goes. Figure on about firday. I'm moving this week and my textures are here there and everywhere so I gotta pull them together in one convenient place ;p

I actually don't know how many I have. I know it's a good bit, but I have no idea how many.
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aGorm
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Post by aGorm »

I was gonna release mine as well... Stop beating me to teh punch!! friday was mine to...

aGorm
mufdvr222
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Post by mufdvr222 »

FizWizz wrote:start posting links already! :P
Mmmkay
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Erom
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Post by Erom »

I know I'd appreciate it. If anything Crossfire was a demonstration that I'm fairly weak at texturing.
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NOiZE
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Post by NOiZE »

it's friday \o/
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Forboding Angel
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Post by Forboding Angel »

ya it's friday morning at 2:12 AM, figure on about another 16 hours MAYBE. I am moving tommorrow and I havn't even started getting ready for it. So it may happen today, it may happen sunday. We'll see.
mufdvr222
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Post by mufdvr222 »

I started putting a few textures together, its not much at this stage but I will post a link tonight to make these available while we get the bulk of these textures together. :-)
LINK
http://muf.222clan.com/terrain_textures.7z
Last edited by mufdvr222 on 08 Jul 2006, 10:50, edited 1 time in total.
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Buggi
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Post by Buggi »

??

:?:
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SwiftSpear
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Post by SwiftSpear »

/me pokes this thread as well
mufdvr222
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Post by mufdvr222 »

Link added to my previous post.
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