..:New Map & L3DT Climate:.. Absolute Zero (Version2!)
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..:New Map & L3DT Climate:.. Absolute Zero (Version2!)
Oi, i've been working on this Climate for a long time now. The first time i showed it off was with my map "Plutonian Pass" with which everyone pretty much felt was my worst map ever.
But dispite this setback i went back to the drawing board and tried again at making a worthwhile climate. I changed it from being based exclusively on pluto but more on a hypothetical "Methane World". I've always wanted to create a map based on an alien landscape and i've always been intrigued by the methane rich moons of our outer solar system.
The map below showcasing my final version of the Methane World Climate is called "Absolute Zero." Hopefully this one will please the eyes as well as our apetites for good gameplay.
This is the minimap for you all to check out. Also keep note, i've made it so that there are no metal patches in the "water" and that surface patches provide metal between 2.0 and 4.3
This Climate is Free for ALL to use! You don't even need to credit me for it! ^_^
Download it HERE!
Download Absolute Zero - Version 2
http://www.fileuniverse.com/?p=showitem&ID=3569
In light of the Bandwidth Crisis on FU, i'm using my personal server for hosting my maps. If anyone else would like to use it for hotlinking, you can contact me on the Client or on Xfire (quanto042) and i will be happy to host maps for you until FU is back up (i'm assuming when the new month starts).
http://www.themercenary.net/Spring_Maps ... ero-V2.sd7 <-- Alternate URL ***Hotlink***
But dispite this setback i went back to the drawing board and tried again at making a worthwhile climate. I changed it from being based exclusively on pluto but more on a hypothetical "Methane World". I've always wanted to create a map based on an alien landscape and i've always been intrigued by the methane rich moons of our outer solar system.
The map below showcasing my final version of the Methane World Climate is called "Absolute Zero." Hopefully this one will please the eyes as well as our apetites for good gameplay.
This is the minimap for you all to check out. Also keep note, i've made it so that there are no metal patches in the "water" and that surface patches provide metal between 2.0 and 4.3
This Climate is Free for ALL to use! You don't even need to credit me for it! ^_^
Download it HERE!
Download Absolute Zero - Version 2
http://www.fileuniverse.com/?p=showitem&ID=3569
In light of the Bandwidth Crisis on FU, i'm using my personal server for hosting my maps. If anyone else would like to use it for hotlinking, you can contact me on the Client or on Xfire (quanto042) and i will be happy to host maps for you until FU is back up (i'm assuming when the new month starts).
http://www.themercenary.net/Spring_Maps ... ero-V2.sd7 <-- Alternate URL ***Hotlink***
Last edited by Quanto042 on 26 Jun 2006, 10:06, edited 4 times in total.
- Targ Collective
- Posts: 202
- Joined: 12 Nov 2005, 14:16
*sighs* look here : feature resource thread.Quanto042 wrote:Know where i can get some??
Added an updated Version of AZ to FileUniverse
It includes a larger Mex Radius as per NoiZe's Request, and also a lower Mex Value, i noticed that the higher values of metal led to a higher than normal tech jump.
And last but not least, also per NoiZe's request, i've doctored the Texturmap and removed those unsightly lines left by the OTA heightmap. So now it sould look and play better. ENJOY!
A VERSION 3 may not be too far off, i'm looking into how to make TDF files so i can attempt to include L Stanely's Tiberium crystals, and also some of GenBlood's Crystals, and yes, a colorshift is in order.
Download Version 2
http://www.fileuniverse.com/?p=showitem&ID=3569
It includes a larger Mex Radius as per NoiZe's Request, and also a lower Mex Value, i noticed that the higher values of metal led to a higher than normal tech jump.
And last but not least, also per NoiZe's request, i've doctored the Texturmap and removed those unsightly lines left by the OTA heightmap. So now it sould look and play better. ENJOY!
A VERSION 3 may not be too far off, i'm looking into how to make TDF files so i can attempt to include L Stanely's Tiberium crystals, and also some of GenBlood's Crystals, and yes, a colorshift is in order.
Download Version 2
http://www.fileuniverse.com/?p=showitem&ID=3569
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
So does it simply smoothen out the heightmap? or does it do other things as well. I dunno, aside from the annoying straight lines, i kinda like the contours that L3DT creates with the rougher heightmaps.
*EDIT*
I've also been wondering about the whole "Per Pixel Landtypes" thing...
If i create a designmap from L3DT will i be able to use it? and what exactly does it do for the texture?
*EDIT*
I've also been wondering about the whole "Per Pixel Landtypes" thing...
If i create a designmap from L3DT will i be able to use it? and what exactly does it do for the texture?
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
You know whats funny? After i read that post, a layout had suddenly popped into my head and i think it'll make a great 24 x 24 map. I can't say i'm willing to do any maps larger than that only because my current computer may not be able to handle it.smoth wrote:an even larger version (not this map 2x) but like more of this world and a larger map would be awesome, I think the stuff is all spaced quite well.