Infolog suggest it could be a drive issue.
Have anyone encountered similar issues, and can suggest a workaround ?
Should I log a bug against SpringRTS or Linux Intel drivers ?
I tried various things including:
* Upgrading from mesa 13.3.2 to 13.3.3 with similar results.
* Add -safemode to the command line
* Add "ForceDisableShaders = 1" and "Shadows = 0" to ~/.config/spring/springsettings.cfg
* Running multiple engine versions, both Linux version, and Windows version through Wine
* Running multiple games
SpringRTS version information
Engine versions : 100.0, 103.0, 104.0, 104.0.1-996-g30c07c5
Games: Metal Factions v1.05, nota v1.92
GLXinfo
Code: Select all
name of display: :0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Intel Open Source Technology Center (0x8086)
Device: Mesa DRI Intel(R) Haswell Mobile (0x406)
Version: 18.3.3
Accelerated: yes
Video memory: 1536MB
Unified memory: yes
Preferred profile: core (0x1)
Max core profile version: 4.5
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.1
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Haswell Mobile
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.3.3
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 3.0 Mesa 18.3.3
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 18.3.3
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10