Things you may not know... - Page 3

Things you may not know...

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

You can also change out of the FPS camera when in FPS mode with ctrl middle click like usual while retaining control of the unit....
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

Maelstrom wrote:Perhaps the order for the fido in that video was given before the player possessed it? Just cause your following it doesnt mean it cant have had orders before hand.
Thats another posibility, but look at the video, near the end, the fido is like "just deciding" where it wants to go, not like it "knows" it.. well who cares :p
Kixxe
Posts: 1547
Joined: 14 May 2005, 10:02

Post by Kixxe »

BUMP


This thread should be seen, read, and know bye all.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

Hidden cheat code: .atm

I didnt find that from wiki, maybe there is more cheat codes from old TA? Havent tried yet.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

ahem you need to type .cheat first.

other cheat codes being

.give
.nocost
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Post by SinbadEV »

I came up with one.

You May Not Know:
When you are playing spring an infolog.txt file is created in your spring directory showing a log of all the messages that show up in the blue message box on top.

You May Not Have Thought Of:

Open this file up in your browser of choice while you are playing srping... think you may have missed something among all of the move errors? ALT-TAB then F5 and you can check.

I just came up with this today... If I get creative I could write a simple javascript/html page combo that would monitor the file, repress the error messages and colour ally/spec/open messages differently.

edit: Actually, javascript can't read text files for some reason... poo
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

Want to split a group of units in independent halves quick?

Open selection editor.

New>Select "F" without modifiers>from view>

Not commander, type exist in previous selection,

To do with selection:

Clear prev selection

Select % 50



Now, ingame, build 10 pewees, select one, press F, repeatedly.

Nottice something? Selected group halves are repeated.
With no change the selected groups are the same.
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Because of the mercy of Das Bruce, this thread is unlocked again.

I deleted all offending posts, as i feel snipping is bad.

Please don't ruin this nice thread.
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: Things you may not know...

Post by Hoi »

atv's can really climb everything, like the mountains in speedmetal
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Peet
Malcontent
Posts: 4383
Joined: 27 Feb 2006, 22:04

Re: Things you may not know...

Post by Peet »

Please don't bump two year old threads.
Locked

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